his quest is a fairly good quest to do early on, although you will need to be ready for a lot of heat from the NCR if you want to take out their guards around the plant. Make sure that you’re done with NCR quests if you plan to do this one for the evil/independent power option.
You can start this quest by talking to Lt. Haggerty. She’s guarding the entrance to Helios One at the little sandbag blockade in front. Talk to her and ask about the plant. The area is restricted, but it isn’t too hard to get inside.
If you have a half decent reputation with the NCR, you can just use that to pull rank and be let inside to help. If you have 35 points in Speech, you can lie and say that you’re with the NCR. If you have 30 points in Science, you can point out that there’s obviously a problem and that you want to help out.
Regardless of how you get inside, walk through the power plant. Go through the corridors until you get to the little science station in back. On the way, stop and use the terminal on the reception desk to learn about Archimedes and get markers for Hidden Valley and Black Mountain on your map.
Just follow either of the paths into the back of the facility. Use the local map if you get lost, and keep an eye out for the large metal staircase. It’s a good marker and once you pass it you’ll almost be there. You’ll know you’re in the right place when you find the narrow corridor and a fairly noticeable shift to newer gear. Talk to Fantastic first. If you have 25 points in Speech, go ahead and say that you’re there to replace him. You can use a Speech check to get 100 caps out of him to keep his job safe. He’s basically defrauding the NCR, so it’s a karma neutral action.
Talk to Fantastic and learn about the problems. He can’t reprogram the panels until someone clears out the solar command tower and kills the robot army inside. That sounds like a typical mission for us. Agree to help and he’ll give you the password for the western terminal when you say goodbye.
Talk to Ignacios in the side room. This one is important, if you don’t want to pickpocket him and don’t have more than 75 points in Science. Ignacios is with the Followers of the Apocalypse. If you introduce yourself as a soldier or say any of the fairly aggressive top options, he will clam up and refuse to tell you anything helpful. If you stay fairly pacifist, he’ll explain that he’s very frightened that the NCR will find out about the Archimedes weapon (which is openly discussed on every computer in the building…they must really not be paying attention). If you agree to help keep them distracted, he’ll give you the password to the eastern terminal when you say goodbye.
If you don’t get the password from either man, you can pickpocket it off of them or just hack the relevant computer with 75 points in Science.
Go out the back door to reach the solar panel yard behind Helios One. It’s fairly well sealed off, so you’re a little safer here.
tart with the station to the left of the entrance. It should be right next to the NCR guard post and all the beds. Go inside carefully. The main entrance to the shack has a tripwire attached to a shotgun and two bear traps. The little side entrance has a mine in the corner along with mines under the computer. I effectively disarmed all the traps by approaching the corner and accidentally triggering the corner mine. If you trigger it, just step back and let it set off a bunch of chain reactions and clear a path to the computer. If you’re fast enough, or have some skill in Repair, clear out the traps and mines yourself.
Use the password or hack the computer, then reset the computer’s connection to the mainframe.
Walk over to the other terminal, but have a gun ready. This one is a closed area with some creatures inside. It may be feral NCR guard dogs. Save before engaging, just in case the soldiers nearby attack, but otherwise just kill them. They don’t seem to be marked as part of the NCR faction, so it shouldn’t be a problem. I believe they can be radscorpions at higher levels.
Kill the three critters inside and use the password or hack the computer and reset the connection.
Find out How to Take the Control Tower on the Next Page…
You should be right next to the control tower. Walk up to it and go inside. Wear some good armor and be ready to fight some robots. Bring a weapon with good penetration (or just bring Boone and casually walk through the carnage he creates).
Step down the first tunnel until you make it to the big square room. There are three turrets in the ceiling, so turn and engage. Note that you can frenzy a turret by hitting the targeting sensor. If you make that shot, just fall back and wait for it to get destroyed by the other targets. I believe that the center turret should be the strongest, with the weakest on the right and the medium one on the far left. Put a few rifles rounds into each of the ceiling turrets, but watch the stairs.
Two robots should be on their way up. In my case it was a protection and a robobrain. Engage appropriately. If you’re having trouble, don’t worry too much. Just kill these two with the best weapons you’ve got and go down the stairs to the little office area. There should be two pulse grenades on the shelf by the safe. You can use these for the next few tougher robots.
Loot the desk and safe if you want, then go back up to the side room past the stairs. Open the big door and walk through the tunnel and past the dumpster. Raid the supply closet by the dumpster, then continue down the only hallway. There should be another robot of some type in here. Be ready to engage. Use the doorway for cover and fire a few rounds down the hallway to take it out.
Loot as you go and consider resting briefly if you need to heal (and aren’t in Hardcore mode). Go past the cots to the next big staircase. I found a Mister Gutsy here, but it’s probably going to depend on random luck and your level. Kill it and go down the steps and watch out for any other robots below.
Once you make it to the bottom, turn and go into the next series of hallways. For this area, start by going to the right and into the small office area. There are two holotapes on the ground that are Poseidon ID cards. They’re next to the skeletons. Grab these, unless you have Science above 45 or Repair above 35.
If you have more than 50 points in Lockpick, you can pick the lock on the door in this office to avoid some protectrons and reach the elevator to the main control tower.
If you can’t or don’t want to pick the lock on the door, go back to the hallway and follow it to the next turn. The door on the left just leads to a fairly empty supply closet. Turn to the right and kill the protection that should have activated. Kill it and go into the next room. There should be about five protectrons in the process of activating and walking around the small room. I just charged inside and punched them all with the Recompense of the Fallen. They’re just protectrons, so anything with basic firepower should bring them down. Loot them for energy cells and get one piece of scrap metal if you really want to finish the next part of the quest by yourself.
Go into the next room and go up the elevator to the control room.
We’re done fighting for now, so just look around and take anything that you want from the desks. The main thing is the central terminal in the room. It’s offline at the moment because a rat chewed through the coil of power cables. If you have a piece of scrap metal and 35 points in Repair, you can look at the generator and fix it yourself.
If you don’t have those skills, go up the steps to the “PYTHON” repair bot and active him. You can either use your Poseidon ID card or 45 points in Science to activate it. Python will then rush down and fix the power cables after a few well placed zaps.
Regardless of how you fix it, use the terminal and get ready to make your big decision. Make your choice, then go outside through the door to the observation deck. Walk down and use the panel on the outside catwalk to turn the plant back on and carry out your orders. You should be able to fast travel while you’re on the platform, and therefore skip the long walk back to the entrance of Helios One.
Continue Reading to Find Out About the Different Choices and Rewards…
Redirecting the power to the Strip and Camp McCarran will let Fantastic look like a hero. He’ll use his new influence to boost your reputation with the NCR, but that’s it. You won’t see a penny, although his fame just causes him to be promoted to the Hoover Dam facility, where he is outed as an idiot and put on switchboard duty. Ignacio won’t have a reward for you.
2. Redirecting the power to Westside and Fremont will give power to the slums surrounding New Vegas and help the Followers of the Apocalypse with their refugee bases in the area. Ignacios will be pleased, but won’t be as happy as if you redirected it to everyone. You’ll get a reputation boost with the Followers of the Apocalypse and some medical supplies, but you won’t get as much as if you just redirected it to everyone.
3. Redirecting the power evenly will be a fairly futile gesture. There isn’t enough to go around due to the derelict nature of the station. It will provide a very small boost across the wasteland, but Ignacios will be very pleased. You’ll get a bigger boost to your reputation with the Followers of the Apocalypse and some medical supplies and a Big Book of Science.
4. Arming Archimedes II without arming Archimedes I is a possibility. You will get a small boost with the Followers of the Apocalypse and a few stimpaks. The main reward is the future use of Archimedes II for yourself. If you make it to Freeside, you should see a boy, Max, chasing a girl around with his toy blaster. This is the Euclid C-Finder. You can buy it for 1,000 caps, or use 45 points in Barter to convince him that it’s only worth 20. You can also just steal it from him while he’s asleep. Once you get ahold of it, you can use your new toy to direct a full blast of light down onto a target area. You can use it once a day.
5. Redirecting the power to the entire region on the emergency setting will make the plant overload and shutdown forever. No one will get any power, but no one will ever be able to use Archimedes I. Ignacio will be happy with that and reward you with a few supplies.
Activating Archimedes I
After you pick your power setting, you will get the option in the main menu to activate the Archimedes I self defense system. Redirecting it to the Archimedes I weapon system does just what it says on the label. The weapon will fire and take out the entire area around the plant. This will kill all of the NCR troopers in a glorious orbital bombardment that you can watch from the observation deck. Fantastic and Ignacio will be furious with you and you won’t get any reward, except for a whole bunch of dead NCR troopers. This also isn’t exactly a stealth action, so you will probably be vilified by the NCR. If you come back after a few days, Fantastic should join up with the Legion and kill Ignacio. Caesar’s Legion will seize Helios One and patrol the plant.
Note that this will probably make Boone very angry and should always convince Arcade Gannon to abandon you. KEep your companions in mind.
Talk: That Lucky Old Sun
This talk page is only for discussing improvements to the page «That Lucky Old Sun.»
Contents
Just A Story Consideration.
What’s stopping the NCR rerouting the power when you leave? :p I mean, you’ve cleared out the only thing that was stopping them previously. Although to be fair, the only person who «knew» how to do it was thick as hell and content to sit around collecting his payments. But Ignacio could easily reroute it if you chose an NCR-friendly option. :p 81.159.49.17 01:48, May 24, 2013 (UTC)
Having finished the game, I can say that this quest is relatively easy. Just a few robots and a couple of turrents. BUGS: I used the ARM ARCHIMEDES function at the terminal and I immediately canceled upon hearing the alarm. However all NCR near the area became hostile and I couldn’t complete the quest. Even fast traveling to a different area and waiting 72 hours does not remove hostility. This was done PRE-PATCH on the PC version, just a heads up. 150.204.73.130 20:06, October 21, 2010 (UTC)jion
77.102.249.44 22:44, October 24, 2010 (UTC)I’ve just done this on 360 :(. Waiting now to see if that’ll fix it
Does anyone know if you can change the outcome after you complete the quest? Eg. choose «Full Region» now, but go back and choose «Archimedes II» later so that you can use the weapon?—OverlordXenu 21:04, October 21, 2010 (UTC)
The passwords you receive to complete this quest can be converted from hexadecimal to ASCII code, the translations are: Eastern Reflector Control Terminal Password: 4d7920766f696365206973206-d792070617373706f72742e = «My voice is my passport.»
No cut scene after archimedes activation
I activated the solar panel array on the outside of that tower, saw the bright white flash (i chose to power up archimedes) and the quest continued on allowing me to go talk to ignacio with an option to destroy the NCR. I can’t figure out how to destroy them though. I have the laser weapon for archimedes, the range finder or whatever, but there was no automatic cut scene when i activated the array. I can shoot the laser at HeliosONE but it’s just a normal attack, no cut scene or anything cool? am i missing something or what? From this article, it seems that helios one should have been blown up when i activated the array
There is no cut scene. Some of the NCR troops are blown up, not the whole HeliosONE building.
Quest will complete upon selecting «Full Region» on Terminal, but neither Ignacio Rivas or Fantastic or anyone will acknowledge you did anything, you will not have the option to talk to them about it and will not recieve quest rewards. (PC Confirmed as of 10/24/10)
Tried the Quest again. You need to talk to Ignacio Rivas first and say that you are with the Followers of the Apocalypse. Then it will work and you get the Big Book of Science and Rep. for the Followers. (on PC)
Wasteland Effects?
Does the choice you make in distributing the power have any subsequent effect on the rest of the Mojave Wasteland?
Only choosing support peace
Choosing the dialogue option about supporting peace isn’t the only way to gain the password. One can also choose the option (paraphrase) «I just try to keep my head down» and still gain the password. This needs to be changed as the article emphasis on the point A LOT.
Edit: Actually, the game seems to be glitched. From the dialogue it seems that he has the intention to give you the password, but he doesn’t give it to you. Still, it can be pickpocketed from him regardless of dialogue choice.
Changing distribution
I tried it on the PC and I did Archimedes and then the Terminal said Config Saved and I was able to go back to the Terminal and I had the option of changing it. I am not sure if you can after you activate the control panel. Confirmed: As long as you dont turn on the Control Panel outside, you can change it. Once it is on and you complete the quest you no longer can change the distributionVekspec 04:53, October 27, 2010 (UTC)
Resetting Reflector Control Panel?
So I somehow bugged the quest out. I activated the Reflector control panels and aligned the panels first. Then selected to arm the weapon. But I heard the alarms and then quickly changed my chose to disable the weapon. Thats not the problem. The problem is for some reason I cant complete the quest now. In my pipboy it shows all the steps as being completed but I dont have the «talk to Ignacio Rivas» step, and the quest is still active. So theres nothing I can do to advance the quest forward.
I tried reseting the entire quest. And going through the steps to get the passwords, activate the panels first, then set the power distribution but this time make the Reflector Control Panel my last step. But I cant use the panel because the game already thinks its «on». Console command activate does nothing. I tried to «disable» and «enable» it but it doesnt reset the «on» status.
Any ideas on this one?
—69.165.154.59 01:00, October 29, 2010 (UTC)
The secret is to reset the Reflector contorl panel as noted with the script above AND reset the quest using ID 000e282d both. So you start the quest over with the panel reset.
Fake Big Book of Science
This book is a fake, do not readd it. There are only four books of each skill (verified in the game files), this quest does not award one (cross referenced with several other guide sites who also draw from the game files). Mictlantecuhtli 14:08, October 29, 2010 (UTC)
i know i took the science book, i dont need a 1 shot per day thing weighing me down, but then again i didnt make a gimped character either to where i need it, lol.
Activating the Plant Defense.
«If you choose to arm the plant defense system, an alarm will sound warning personnel to get inside. Go outside and activate the Reflector Control Panel to enjoy the show. When you have seen enough, return to Ignacio Rivas. Ignacio will interact with you and Fantastic will thank you for killing his employers. You will NOT lose reputation points with the NCR and you will receive rewards from Ignacio. and can be rewarded with spoils of war. After all nearby NCR troops are decimated by ARCHIMEDES, loot their bodies for many Service Rifles, Combat Knives, as well as NCR armor.»
This isn’t right. You WILL lose reputation with the NCR if you activate the plant defense. You CAN get inside before the laser hits them, but it just hits them the moment you go outside instead. You also recieve no rewards from Ignacio. So, still, until someone can show activating the defense system with no NCR loss at all, the note should be that you WILL lose rep. Feel free to revert if someone can prove otherwise. 80.42.206.230 19:44, October 29, 2010 (UTC)
Overloading.
Does overloading and exploiting the infinite reward glitch also give infinite reputation with the followers? Zarts 07:19, October 31, 2010 (UTC)
Archimedes works on any choice?
«Arm ARCHIMEDES II Plant Defense System» appears after selecting any choice, not only after channeling power to Archimedes, and if activated, it kills NCR guards with all choices except overload. Rivas will say «What have you done? Get away from me!», quest will end before I’ll have to talk to him. It is very strange that I can’t find anything about this outcome at all. Is this a bug? Will Euclid’s C-Finder work after this? I also get the option to arm/disarm it after I finish the quest. 95.133.103.121 15:12, October 31, 2010 (UTC)
Negatory. To all but the C- Finder query. You will be able to use it, and the «Arm bases defense» option is, surprisingly, exactly what it says on the label. So basically lazers come and kill everyone of NCR. Zarts 12:21, November 1, 2010 (UTC)
resetting the quest
i tried resetting the quest since mine is horribly bugged and both ignacio and fantastic ignore me (perhaps because I quick traveled from the tower instead of walking down) and now i can’t complete it at all.
does anybody have a step by step guide to redoing the quest using console commands?
if i reset the quest with «resetquest» neither the generator at the mainframe nor the switch at the tower get reset, so tthere is no way of completing it. «setstage e232d 255» just results in «quest failed»
if i do «completequest», ignacio’s dialog starts from scratch after (even if I walk through the «trust» part of the dialog first), and fantastic just says «yo».
re: resetting the quest,
resetquest 000e282d worked for me. Reset dialogue and terminals. I was able to talk to Ignacio about sending power to everybody, and later got his reward.
RE- resetquest 000e282d worked for me I have also confirmed that this can reset everything, I went through the correct chain of things and on the last step of activating the terminal on the deck to watcht he show / lights, it’s already activated from previously doing the quest and press E on it does nothing, yet the quest tells me to go to this location to activate it..
RE: resetting the quest
«resetquest 000e282d» plus «gbo» on solar consoles and the one on top and then just «player.placeatme» (ID) them seems to work sadly i the game crashes shortly after (not entirely sure why tho)
infinite stimpacks and xp bug not working for me
I have this game on the PS3 and I just read about this infinite stimpack bug (and xp) and so I went back to talk to Ignacio and the «power plant overload» option was not there. I did have the quest previously completed before I read this (I did pick the option to distribute power everywhere). If the cause is that it can only be done once and this page is going to use the word «infinite» then it needs to have a note next to it explaining that this can only be done the very first time you talk to him after you complete the quest.—65.27.167.139 16:19, November 6, 2010 (UTC)
C-Finder use + NCR power?
is it possible to send power to Camp McCarran and the Strip & still be able to use the C-Finder? I have 5 of them!
Alternatre Outcomes
Is there any way to steal the Big Book of Science if you decide to route power where the NCR wants it? Or choosing another option the Follower doesn’t want? Great Mara 19:28, April 20, 2011 (UTC)
No. It’s a quest reward so it doesn’t appear until you complete the quest in the right way. Cavalier24601 03:48, June 20, 2012 (UTC)
Can not complete quest
Got passwords from ignacio and fantastic, killed fantastic, did rest of quest (powered mccarran, didnt blow up the ncr in the area), last objective to talk to ignacio, talk to ignacio, see no option to tell him about it, he doesnt acknowledge I did anything.
What do I do? How do I fix this? I have no previous saves.
NCR Dogs at Eastern reflector control terminal
Strip Lighting
No infamy ever awarded
Bug: (PC) NCR troopers become hostile if you kill NCR guard dogs guarding the terminal while wearing a NCR uniform.
93.177.182.49 10:52, September 18, 2013 (UTC) Nick
Archimedes 1 not firing
Bug: I did everything right. I got the passwords in the right order, had PYTHON restore power, but no matter what I do, Archimedes 1 won’t fire. And yet all the soldiers still turn hostile and start firing at me. No infamy gain whatsoever, but the quest still ends. Tried waiting in the game and in real time, but nothing happened. Anyone else have this problem? I play on PC. 108.52.95.170 16:05, October 4, 2014 (UTC)
Brownouts
Do not leave
Not tested without mods: if you start the quest but leave for whatever reason and come back later, such as to get a different companion to follow you, flipping the switch on the reflector control panel will only trigger the 9am-3pm restriction message, even between 9am and 3pm.71.34.162.231 13:02, January 24, 2017 (UTC)
Found something that is poorly written and may be incorrect. I am uncertain as to the correct information.
Badly worded, confusing, and possibly incorrect
in the section «Time to flip the switch», there is this sentence:
«The quest ends and the Courier gains a significant amount of NCR infamy and turn the Brotherhood of Steel hostile to the player character.»
1) turn should be turns (but)
2) Shouldn’t the Brotherhood of Steel referenced be NCR instead? And I assume it uses the standard reputation system, so will it necessarily turn them hostile? There are some reputation states where hostility is not certain. Saying that it «may» turn them hostile is possibly a better wording.
That lucky old sun fallout new vegas
I’ve looked all over the internet, but I’m not finding the info I need for this one.
Going through Helios One, I checked out the room above the room with a pool table. In that bedroom, I found holotape with the password for the Eastern reflector panel control terminal. This is normally gotten from Rivas, but when I got to Mr. Fantastic, no Rivas. (Didn’t need him anyway, as I already had that password.) Dialog with Mr. Fantastic is _supposed to_ end with him giving the password for the Western terminal. but he never coughs it up. I’ve tried resetting the quest, but that doesn’t change any of these parameters.
I’m thinking that the simple solution is to just use a console command to acquire the western terminal password, BUT I can’t find that item ID anywhere. Tried several forums; no luck. Does anybody here have that item ID? (And the EXACT console command script?)
You should say to him «How would someone retarget the mirrors?» then he’ll ask you if you’re thinking about going up there, and then you need to say «I am now», then you need to say «Goodbye» then he’ll give you the password, or it’ll be in his inventory.
If none of that worked, use this. addnote e361c
I did precisely that sequence, but he didn’t give the password, nor did it just mysteriously appear in MY inventory. If it is appearing in HIS inventory, am I supposed to pick his pocket to get it?
Thanks for the console command. I’ll give that a try next.
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Fallout New Vegas Playthrough That Lucky Old Sun Part 21
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