Unable to process request that user currently has the max number of friends allowed перевод

Unable to process request that user currently has the max number of friends allowed перевод

Ошибка 273 в роблокс

Displayed when attempting to join a place that is a part of a game universe where the start place is not active.

Error Code 273 (Being Disconnected for no reason even though your not hacked.)

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Как исправить код ошибки Roblox 260

Это исправления, с помощью которых вы можете попытаться устранить ошибку 260 в Roblox:

Давайте теперь подробно обсудим вышеупомянутые методы!

1]Проверьте, не заблокирован ли ваш аккаунт

Если вы получаете ошибку 260 на Roblox, вы должны убедиться, что вас не забанили, поскольку в этом случае ни одно из решений не сработает для вас. Попробуйте использовать Roblox на другой платформе и посмотрите, сможете ли вы играть без ошибок. Например, пользователи ПК с Windows могут переключиться на веб-браузер, чтобы играть в игру Roblox. Просто проверьте, можете ли вы присоединиться к игре. В противном случае вы, скорее всего, заблокированы в Roblox. Попробуйте связаться со службой поддержки Roblox и узнайте, смогут ли они помочь вам с вашей учетной записью.

2]Разрешите Roblox через брандмауэр

Если вы продолжаете получать ошибку Roblox 260 на ПК с Windows, есть вероятность, что ваш брандмауэр может блокировать Roblox. Таким образом, разрешение Roblox через ваш брандмауэр может помочь вам справиться с этой ошибкой. Для этого вы можете выполнить следующие шаги:

3]Добавить порт, используемый Roblox, в брандмауэр

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Есть вероятность, что порты, используемые Roblox, могут быть заблокированы вашим брандмауэром. Итак, в этом случае добавление порта Roblox в брандмауэр может помочь вам решить проблему. Для этого вам необходимо выполнить следующие шаги:

Во-первых, откройте брандмауэр Защитника Windows в режиме повышенной безопасности из строки поиска. Теперь нажмите на опцию Outbound Rules, а затем нажмите на опцию New Rule на вкладке Actions.

Затем в мастере типа правила выберите Порт (правило, управляющее подключениями для порта TCP или UDP).

Затем перейдите в раздел Протокол и порты и выберите UDP в разделе Применяется ли это правило к TCP или UDP?

После этого под Применяет ли это правило все удаленные порты или определенные удаленные порты вопрос, выберите Определенные удаленные порты и введите значение 49152-65535. Это диапазон сообщений, используемый Roblox.

Теперь нажмите кнопку Далее и выберите Разрешить это соединение возможность разрешить подключение к порту Roblox.

Затем нажмите кнопку «Далее» и включите доменный, частный и общедоступный профили. Затем снова нажмите кнопку «Далее» и дайте имя созданному правилу. Убедитесь, что имя содержит имя Роблокса.

Наконец, нажмите кнопку «Готово», чтобы разрешить подключение Roblox.

Теперь вы можете попробовать сыграть в свою игру, и, надеюсь, ошибка 260 больше не возникнет.

Читайте: Как исправить ошибку настройки цикла ROBLOX

4]Выйдите из системы, затем снова войдите в Roblox.

Если эта ошибка вызвана сбоями при входе в систему, попробуйте выйти из своей учетной записи Roblox, а затем снова войти в нее. Посмотрите, решит ли это проблему для вас. Вы также можете проверить другие платформы, такие как Android, веб-браузер и т. Д., Чтобы поиграть в игру Roblox.

5]Сбросьте настройки маршрутизатора

Ошибка может быть вызвана плохим интернетом и проблемами с сетью. Итак, попробуйте перезагрузить маршрутизатор и посмотрите, исчезла ли проблема. Это простой метод, который работает во многих случаях.

6]Проверьте подключение к Интернету и скорость

Кроме того, убедитесь, что вы подключены к стабильной сети и у него хорошая скорость. Есть много инструментов для проверки скорости интернета. Если ваш Интернет низкоскоростной и имеет более высокие потери пакетов, вы подключены к нестабильному Интернету, и это может привести к ошибке 260 на Roblox. Попробуйте обратиться к своему интернет-провайдеру или подключитесь к другой доступной стабильной сети.

7]Убедитесь, что сервер не выключен.

В некоторых редких случаях эта ошибка может быть результатом того, что сервер в данный момент не работает. Итак, убедитесь, что сервер не выключен. Вы также можете узнать у официальной команды Roblox, не работает ли сервер для обслуживания или чего-то еще. Проблема с сервером не может быть решена со стороны пользователя, и вам придется подождать, пока команда Roblox исправит проблему.

Если ни одно из решений не работает для вас, рекомендуется переустановить. Запуск новой установки устраняет множество ошибок и может помочь и в этом случае. Итак, полностью удалите Roblox с помощью бесплатного программного обеспечения для удаления, а затем установите последнюю версию Roblox на свой компьютер.

9]Сбросить настройки браузера

Пользователи, которые играют в Roblox в веб-браузере, могут попробовать сбросить настройки своего браузера, чтобы очистить поврежденные настройки браузера, поскольку это может быть основным виновником. Итак, сбросьте настройки Chrome, Edge, Firefox или любого другого веб-браузера, который вы используете, и посмотрите, решена ли проблема для вас.

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Что такое код ошибки 273 на Roblox?

Код ошибки 273 на Roblox возникает, когда ваша учетная запись используется на разных устройствах одновременно. При обнаружении вы получите следующее сообщение об ошибке:

Отключено от игры, возможно, из-за того, что игра подключилась с другого устройства (код ошибки: 273)

Эта ошибка похожа на код ошибки Roblox 264 и указывает на ту же проблему. Однако эта ошибка возникает, когда вы находитесь в игре во время предупреждения. Теперь, как исправить эту проблему? Давайте обсудим методы устранения ошибки 273 на Roblox.

How to Fix Roblox Error Code 273?

Users get freaked out that their account has been hacked by someone. But, you do not have to worry because there are tons of games that save your credentials, and if you attend play another one, you face the error code273.

So, first of all, to repair Roblox Error Code 273, you ought to check if you’ve got played an odd game recently or not. And if you discover the sport, check if you’re still logged in to it game or not; if you found the log-in, sign off from that game and check out again to play another one.

Next, you’ll also check if the other person uses your login credentials to play games on the Roblox. Ask them to sign off from their device so that you’ll play.

You should also check if the other device is logged in using equivalent credentials, then sign off from that device and check out to log in to your required device.

Видеоинструкция

Все то, о чем мы писали в статье, в более наглядной форме показано в этом видео. Потратив всего несколько минут, вы будете отлично понимать, как исправить ошибку Error Code 273 в Roblox.

Ошибки сайта

Roblox Error Codes List & How to Fix Them All

Down For Maintenance

Displayed when the administrators have locked down the site to fix something that went wrong in the background. This screen is also used for when the site is closed for maintenance. This is what the test websites currently lead to. The buttons spelling out ROBLOX and the text box are used when the administrators need to enter a password to start making changes to the website. The error message may not always have the password text box depending on reason for maintenance.

Too Many Redirects

The message varies depending on the browser:

Displayed on accounts with a NotApproved.aspx-type ban or a poison ban. This error occurs because the site tries to redirect to the Membership/CreationDisabled.aspx page, but when banned, all pages redirect back to Membership/NotApproved.aspx, creating an infinite redirect loop.

Updating Avatar Error

Displayed when trying to wear a limited hat that has traded or sold, or wearing a previously deleted item. X will be replaced with the number of unavailable items.

Unexpected Error

Displayed when changing the error number in the error page URL to a non-existent error number.

400

Displayed when the web request made by a device is invalid or otherwise incorrect. May happen when searching inventories of completely wiped accounts too (e.g. noli – ID 31042685).

403

Displayed when attempting to view a restricted page (for example staff-only pages) that the user cannot access, or when the user is IP/poison banned.

404

Displayed when the URL leads to a page that could not be found or does not exist. Will occur often due to an invalid URL or when players put the ID of someone that was terminated from Roblox.

500

Displayed when the server has encountered an internal error or misconfiguration and was unable to complete the web request.

503

Displayed when ROBLOX is having downtime or outages, but not for maintenance. Alternatively, entering the URL roblox.com/request-error?code=503 doesn’t make this page pop up, instead showing the “something went wrong” error.

504

The message varies depending on browser:

Displayed during a web-host timeout, which can be caused by Roblox maintenance/server downtime or by faulty internet connection from the user.

805

Happens when Roblox is attempted to load on some VPNs, or when an invalid IP is used to load the website.

Game Pass Loading Error

Displayed when the request to retrieve game passes fails, which can be caused due to Roblox issues or by faulty internet connection from the user. Also known to occur when attempting to view game passes using the Internet Archive website.

Maximum Friends Error

Happens when the player tries to friend a user that already has the maximum of friends allowed on Roblox.

Registration error

This error can be caused due to Roblox issues or by faulty internet connection from the user. Also known to occur when attempting to register or sign up using the Internet Archive website and signing up with the usernames “hs4” and “NOLI”.[citation needed]

Avatar Page Error

This error can be caused when the avatar page is unavailable due to housekeeping or technical difficulties.

Library Error

This can happen when you enter an invalid Category number in the URL bar.

Roblox error code 103

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Roblox error code 103

The error code 103 appearing as : “The Roblox game you are trying to join is currently not available (Error Code: 103)” is mainly a result of trying to Login to Roblox on Xbox with an account created from Windows PC.

there are two proven solutions to this issue :

Solution #1 Create a new Roblox account for your Xbox

so head over to Roblox account creation page and creat a new account and make sure to set the day of birth to over 18.

Solution #2 Reinstall Roblox

if you creat a new account and you still get the Roblox error code 103 then you can resolve this issue by reinstalling Roblox on your Xbox one.

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Вы здесь » Единый форум поддержки » Справочная » Расшифровка кодов ошибок (502) ответа HTTP сервера

Расшифровка кодов ошибок (502) ответа HTTP сервера

Сообщений 1 страница 3 из 3

Поделиться1Чт, 15 Май 2008 09:24:18

Все коды ответов HTTP сервера:
100 Продолжение
101 Переключение протоколов
200 Норма
201 Принят
202 Создан
203 Не авторитетная информация
204 Не содержит
205 Сбросить содержание
206 Частично содержит
300 Множественный выбор
301 Перемещен постоянно
302 Перемещен временно
303 Смотри другой
304 Не изменен
305 Используй посредника
400 Неверный запрос
401 Неизвестен
402 Необходима оплата
403 Запретный
404 Не найден
405 Метод не может быть разрешен
406 Не доступен
407 Требуется идентификация прокси, файервола
408 Тайм-аут запроса
409 Конфликт
410 Послан
411 Необходима длина
412 Предварительная ошибка
413 Тело запроса слишком велико
414 URI запроса слишком велико
415 Неподдерживаемый тип медиатипов
416 Не применим
500 Внутренняя ошибка сервера
501 Не выполнено
502 Ошибка межсетевого шлюза
503 Служба не доступна
504 Тайм-аут межсетевого шлюза
505 Версия НТТР не поддерживается

Отредактировано Lexx (Чт, 15 Май 2008 09:24:53)

Поделиться2Чт, 15 Май 2008 09:25:57

Дополнительная документация по Parser http://www.parser.ru/docs/lang/
В большинстве своем ошибка случается по вине парсера, когда ошибка исходит от сервера в остальномм ошибка клиента тоесть подсоединения по интернету может быть недостаточным тут играет роль не только скрость подключения, но и мощность компьютера, а также свободность канала причем в некотрых случа с двух сторон.

Отредактировано Lexx (Чт, 15 Май 2008 09:44:13)

Поделиться3Чт, 15 Май 2008 09:36:30

Ошибки передачи данных.

При запросе документов нередко происходят ошибки передачи данных. Что из них можно узнать? По коду полученного ответа сервера можно понять, на чьей стороне она возникла и ее причины.
На каждый запрос пользователя сервер отвечает попытокой передачи данных в определенной последовательности и формате. Например, HTTP-ответ (Response) имеет следующий формат:

Код ответа является трехзначным числом. Коды разделены по группам в зависимости от первой цифры:

1xx Промежуточные информационные сообщения (практически не используется).

2xx Успешная обработка запроса.
Примеры:

4xx Ошибка клиента.
Примеры:

5xx Ошибка сервера.
Примеры:

Вот еще некоторые варианты.

А ВОТ ОРИГИНАЛ Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод)))

Status Code Definitions

RFC 2616 HTTP/1.1 June 1999

Each Status-Code is described below, including a description of which method(s) it can follow and any metainformation required in the response.

This class of status code indicates a provisional response, consisting only of the Status-Line and optional headers, and is terminated by an empty line. There are no required headers for this class of status code. Since HTTP/1.0 did not define any 1xx status codes, servers MUST NOT send a 1xx response to an HTTP/1.0 client except under experimental conditions.

A client MUST be prepared to accept one or more 1xx status responses prior to a regular response, even if the client does not expect a 100 (Continue) status message. Unexpected 1xx status responses MAY be ignored by a user agent.

Proxies MUST forward 1xx responses, unless the connection between the proxy and its client has been closed, or unless the proxy itself requested the generation of the 1xx response. (For example, if a proxy adds a «Expect: 100-continue» field when it forwards a request, then it need not forward the corresponding 100 (Continue) response(s).)

The client SHOULD continue with its request. This interim response is used to inform the client that the initial part of the request has been received and has not yet been rejected by the server. The client SHOULD continue by sending the remainder of the request or, if the request has already been completed, ignore this response. The server MUST send a final response after the request has been completed. See section 8.2.3 for detailed discussion of the use and handling of this status code.

101 Switching Protocols

The server understands and is willing to comply with the client’s request, via the Upgrade message header field (section 14.42), for a change in the application protocol being used on this connection. The server will switch protocols to those defined by the response’s Upgrade header field immediately after the empty line which terminates the 101 response.

The protocol SHOULD be switched only when it is advantageous to do so. For example, switching to a newer version of HTTP is advantageous over older versions, and switching to a real-time, synchronous protocol might be advantageous when delivering resources that use such features.

This class of status code indicates that the client’s request was successfully received, understood, and accepted.

The request has succeeded. The information returned with the response is dependent on the method used in the request, for example:

GET an entity corresponding to the requested resource is sent in the response;

HEAD the entity-header fields corresponding to the requested resource are sent in the response without any message-body;

POST an entity describing or containing the result of the action;

TRACE an entity containing the request message as received by the end server.

The request has been fulfilled and resulted in a new resource being created. The newly created resource can be referenced by the URI(s) returned in the entity of the response, with the most specific URI for the resource given by a Location header field. The response SHOULD include an entity containing a list of resource characteristics and location(s) from which the user or user agent can choose the one most appropriate. The entity format is specified by the media type given in the Content-Type header field. The origin server MUST create the resource before returning the 201 status code. If the action cannot be carried out immediately, the server SHOULD respond with 202 (Accepted) response instead.

A 201 response MAY contain an ETag response header field indicating the current value of the entity tag for the requested variant just created, see section 14.19.

The request has been accepted for processing, but the processing has not been completed. The request might or might not eventually be acted upon, as it might be disallowed when processing actually takes place. There is no facility for re-sending a status code from an asynchronous operation such as this.

The 202 response is intentionally non-committal. Its purpose is to allow a server to accept a request for some other process (perhaps a batch-oriented process that is only run once per day) without requiring that the user agent’s connection to the server persist until the process is completed. The entity returned with this response SHOULD include an indication of the request’s current status and either a pointer to a status monitor or some estimate of when the user can expect the request to be fulfilled.

203 Non-Authoritative Information

The returned metainformation in the entity-header is not the definitive set as available from the origin server, but is gathered from a local or a third-party copy. The set presented MAY be a subset or superset of the original version. For example, including local annotation information about the resource might result in a superset of the metainformation known by the origin server. Use of this response code is not required and is only appropriate when the response would otherwise be 200 (OK).

The server has fulfilled the request but does not need to return an entity-body, and might want to return updated metainformation. The response MAY include new or updated metainformation in the form of entity-headers, which if present SHOULD be associated with the requested variant.

If the client is a user agent, it SHOULD NOT change its document view from that which caused the request to be sent. This response is primarily intended to allow input for actions to take place without causing a change to the user agent’s active document view, although any new or updated metainformation SHOULD be applied to the document currently in the user agent’s active view.

The 204 response MUST NOT include a message-body, and thus is always terminated by the first empty line after the header fields.

205 Reset Content

The server has fulfilled the request and the user agent SHOULD reset the document view which caused the request to be sent. This response is primarily intended to allow input for actions to take place via user input, followed by a clearing of the form in which the input is given so that the user can easily initiate another input action. The response MUST NOT include an entity.

206 Partial Content

The server has fulfilled the partial GET request for the resource. The request MUST have included a Range header field (section 14.35) indicating the desired range, and MAY have included an If-Range header field (section 14.27) to make the request conditional.

The response MUST include the following header fields:

— Either a Content-Range header field (section 14.16) indicating the range included with this response, or a multipart/byteranges Content-Type including Content-Range fields for each part. If a Content-Length header field is present in the response, its value MUST match the actual number of OCTETs transmitted in the message-body.

— ETag and/or Content-Location, if the header would have been sent in a 200 response to the same request

— Expires, Cache-Control, and/or Vary, if the field-value might differ from that sent in any previous response for the same variant

If the 206 response is the result of an If-Range request that used a strong cache validator (see section 13.3.3), the response SHOULD NOT include other entity-headers. If the response is the result of an If-Range request that used a weak validator, the response MUST NOT include other entity-headers; this prevents inconsistencies between cached entity-bodies and updated headers. Otherwise, the response MUST include all of the entity-headers that would have been returned with a 200 (OK) response to the same request.

A cache MUST NOT combine a 206 response with other previously cached content if the ETag or Last-Modified headers do not match exactly, see 13.5.4.

A cache that does not support the Range and Content-Range headers MUST NOT cache 206 (Partial) responses.

This class of status code indicates that further action needs to be taken by the user agent in order to fulfill the request. The action required MAY be carried out by the user agent without interaction with the user if and only if the method used in the second request is GET or HEAD. A client SHOULD detect infinite redirection loops, since such loops generate network traffic for each redirection.

Note: previous versions of this specification recommended a maximum of five redirections. Content developers should be aware that there might be clients that implement such a fixed limitation.

300 Multiple Choices

The requested resource corresponds to any one of a set of representations, each with its own specific location, and agent- driven negotiation information (section 12) is being provided so that the user (or user agent) can select a preferred representation and redirect its request to that location.

Unless it was a HEAD request, the response SHOULD include an entity containing a list of resource characteristics and location(s) from which the user or user agent can choose the one most appropriate. The entity format is specified by the media type given in the Content- Type header field. Depending upon the format and the capabilities of

the user agent, selection of the most appropriate choice MAY be performed automatically. However, this specification does not define any standard for such automatic selection.

If the server has a preferred choice of representation, it SHOULD include the specific URI for that representation in the Location field; user agents MAY use the Location field value for automatic redirection. This response is cacheable unless indicated otherwise.

301 Moved Permanently

The requested resource has been assigned a new permanent URI and any future references to this resource SHOULD use one of the returned URIs. Clients with link editing capabilities ought to automatically re-link references to the Request-URI to one or more of the new references returned by the server, where possible. This response is cacheable unless indicated otherwise.

The new permanent URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s).

If the 301 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued.

Note: When automatically redirecting a POST request after receiving a 301 status code, some existing HTTP/1.0 user agents will erroneously change it into a GET request.

The requested resource resides temporarily under a different URI. Since the redirection might be altered on occasion, the client SHOULD continue to use the Request-URI for future requests. This response is only cacheable if indicated by a Cache-Control or Expires header field.

The temporary URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s).

If the 302 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued.

Note: RFC 1945 and RFC 2068 specify that the client is not allowed to change the method on the redirected request. However, most existing user agent implementations treat 302 as if it were a 303 response, performing a GET on the Location field-value regardless of the original request method. The status codes 303 and 307 have been added for servers that wish to make unambiguously clear which kind of reaction is expected of the client.

The response to the request can be found under a different URI and SHOULD be retrieved using a GET method on that resource. This method exists primarily to allow the output of a POST-activated script to redirect the user agent to a selected resource. The new URI is not a substitute reference for the originally requested resource. The 303 response MUST NOT be cached, but the response to the second (redirected) request might be cacheable.

The different URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s).

Note: Many pre-HTTP/1.1 user agents do not understand the 303 status. When interoperability with such clients is a concern, the 302 status code may be used instead, since most user agents react to a 302 response as described here for 303.

304 Not Modified

If the client has performed a conditional GET request and access is allowed, but the document has not been modified, the server SHOULD respond with this status code. The 304 response MUST NOT contain a message-body, and thus is always terminated by the first empty line after the header fields.

The response MUST include the following header fields:

— Date, unless its omission is required by section 14.18.1

If a clockless origin server obeys these rules, and proxies and clients add their own Date to any response received without one (as already specified by [RFC 2068], section 14.19), caches will operate correctly.

— ETag and/or Content-Location, if the header would have been sent in a 200 response to the same request

— Expires, Cache-Control, and/or Vary, if the field-value might differ from that sent in any previous response for the same variant

If the conditional GET used a strong cache validator (see section 13.3.3), the response SHOULD NOT include other entity-headers. Otherwise (i.e., the conditional GET used a weak validator), the response MUST NOT include other entity-headers; this prevents inconsistencies between cached entity-bodies and updated headers.

If a 304 response indicates an entity not currently cached, then the cache MUST disregard the response and repeat the request without the conditional.

If a cache uses a received 304 response to update a cache entry, the cache MUST update the entry to reflect any new field values given in the response.

The requested resource MUST be accessed through the proxy given by the Location field. The Location field gives the URI of the proxy. The recipient is expected to repeat this single request via the proxy. 305 responses MUST only be generated by origin servers.

Note: RFC 2068 was not clear that 305 was intended to redirect a single request, and to be generated by origin servers only. Not observing these limitations has significant security consequences.

The 306 status code was used in a previous version of the specification, is no longer used, and the code is reserved.

307 Temporary Redirect

The requested resource resides temporarily under a different URI. Since the redirection MAY be altered on occasion, the client SHOULD continue to use the Request-URI for future requests. This response is only cacheable if indicated by a Cache-Control or Expires header field.

If the 307 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued.

Client Error 4xx

The 4xx class of status code is intended for cases in which the client seems to have erred. Except when responding to a HEAD request, the server SHOULD include an entity containing an explanation of the error situation, and whether it is a temporary or permanent condition. These status codes are applicable to any request method. User agents SHOULD display any included entity to the user.

If the client is sending data, a server implementation using TCP SHOULD be careful to ensure that the client acknowledges receipt of the packet(s) containing the response, before the server closes the input connection. If the client continues sending data to the server after the close, the server’s TCP stack will send a reset packet to the client, which may erase the client’s unacknowledged input buffers before they can be read and interpreted by the HTTP application.

400 Bad Request

The request could not be understood by the server due to malformed syntax. The client SHOULD NOT repeat the request without modifications.

The request requires user authentication. The response MUST include a WWW-Authenticate header field (section 14.47) containing a challenge applicable to the requested resource. The client MAY repeat the request with a suitable Authorization header field (section 14.8). If the request already included Authorization credentials, then the 401 response indicates that authorization has been refused for those credentials. If the 401 response contains the same challenge as the prior response, and the user agent has already attempted authentication at least once, then the user SHOULD be presented the entity that was given in the response, since that entity might include relevant diagnostic information. HTTP access authentication is explained in «HTTP Authentication: Basic and Digest Access Authentication» [43].

402 Payment Required

This code is reserved for future use.

The server understood the request, but is refusing to fulfill it. Authorization will not help and the request SHOULD NOT be repeated. If the request method was not HEAD and the server wishes to make public why the request has not been fulfilled, it SHOULD describe the reason for the refusal in the entity. If the server does not wish to make this information available to the client, the status code 404 (Not Found) can be used instead.

The server has not found anything matching the Request-URI. No indication is given of whether the condition is temporary or permanent. The 410 (Gone) status code SHOULD be used if the server knows, through some internally configurable mechanism, that an old resource is permanently unavailable and has no forwarding address. This status code is commonly used when the server does not wish to reveal exactly why the request has been refused, or when no other response is applicable.

405 Method Not Allowed

The method specified in the Request-Line is not allowed for the resource identified by the Request-URI. The response MUST include an Allow header containing a list of valid methods for the requested resource.

406 Not Acceptable

The resource identified by the request is only capable of generating response entities which have content characteristics not acceptable according to the accept headers sent in the request.

Unless it was a HEAD request, the response SHOULD include an entity containing a list of available entity characteristics and location(s) from which the user or user agent can choose the one most appropriate. The entity format is specified by the media type given in the Content-Type header field. Depending upon the format and the capabilities of the user agent, selection of the most appropriate choice MAY be performed automatically. However, this specification does not define any standard for such automatic selection.

Note: HTTP/1.1 servers are allowed to return responses which are not acceptable according to the accept headers sent in the request. In some cases, this may even be preferable to sending a 406 response. User agents are encouraged to inspect the headers of an incoming response to determine if it is acceptable.

If the response could be unacceptable, a user agent SHOULD temporarily stop receipt of more data and query the user for a decision on further actions.

407 Proxy Authentication Required

This code is similar to 401 (Unauthorized), but indicates that the client must first authenticate itself with the proxy. The proxy MUST return a Proxy-Authenticate header field (section 14.33) containing a challenge applicable to the proxy for the requested resource. The client MAY repeat the request with a suitable Proxy-Authorization header field (section 14.34). HTTP access authentication is explained in «HTTP Authentication: Basic and Digest Access Authentication» [43].

408 Request Timeout

The client did not produce a request within the time that the server was prepared to wait. The client MAY repeat the request without modifications at any later time.

The request could not be completed due to a conflict with the current state of the resource. This code is only allowed in situations where it is expected that the user might be able to resolve the conflict and resubmit the request. The response body SHOULD include enough

information for the user to recognize the source of the conflict. Ideally, the response entity would include enough information for the user or user agent to fix the problem; however, that might not be possible and is not required.

Conflicts are most likely to occur in response to a PUT request. For example, if versioning were being used and the entity being PUT included changes to a resource which conflict with those made by an earlier (third-party) request, the server might use the 409 response to indicate that it can’t complete the request. In this case, the response entity would likely contain a list of the differences between the two versions in a format defined by the response Content-Type.

The requested resource is no longer available at the server and no forwarding address is known. This condition is expected to be considered permanent. Clients with link editing capabilities SHOULD delete references to the Request-URI after user approval. If the server does not know, or has no facility to determine, whether or not the condition is permanent, the status code 404 (Not Found) SHOULD be used instead. This response is cacheable unless indicated otherwise.

411 Length Required

The server refuses to accept the request without a defined Content- Length. The client MAY repeat the request if it adds a valid Content-Length header field containing the length of the message-body in the request message.

412 Precondition Failed

The precondition given in one or more of the request-header fields evaluated to false when it was tested on the server. This response code allows the client to place preconditions on the current resource metainformation (header field data) and thus prevent the requested method from being applied to a resource other than the one intended.

413 Request Entity Too Large

The server is refusing to process a request because the request entity is larger than the server is willing or able to process. The server MAY close the connection to prevent the client from continuing the request.

If the condition is temporary, the server SHOULD include a Retry- After header field to indicate that it is temporary and after what time the client MAY try again.

414 Request-URI Too Long

The server is refusing to service the request because the Request-URI is longer than the server is willing to interpret. This rare condition is only likely to occur when a client has improperly converted a POST request to a GET request with long query information, when the client has descended into a URI «black hole» of redirection (e.g., a redirected URI prefix that points to a suffix of itself), or when the server is under attack by a client attempting to exploit security holes present in some servers using fixed-length buffers for reading or manipulating the Request-URI.

415 Unsupported Media Type

The server is refusing to service the request because the entity of the request is in a format not supported by the requested resource for the requested method.

416 Requested Range Not Satisfiable

A server SHOULD return a response with this status code if a request included a Range request-header field (section 14.35), and none of the range-specifier values in this field overlap the current extent of the selected resource, and the request did not include an If-Range request-header field. (For byte-ranges, this means that the first- byte-pos of all of the byte-range-spec values were greater than the current length of the selected resource.)

When this status code is returned for a byte-range request, the response SHOULD include a Content-Range entity-header field specifying the current length of the selected resource (see section 14.16). This response MUST NOT use the multipart/byteranges content- type.

417 Expectation Failed

The expectation given in an Expect request-header field (see section 14.20) could not be met by this server, or, if the server is a proxy, the server has unambiguous evidence that the request could not be met by the next-hop server.

Server Error 5xx

Response status codes beginning with the digit «5» indicate cases in which the server is aware that it has erred or is incapable of performing the request. Except when responding to a HEAD request, the server SHOULD include an entity containing an explanation of the error situation, and whether it is a temporary or permanent condition. User agents SHOULD display any included entity to the user. These response codes are applicable to any request method.

500 Internal Server Error

The server encountered an unexpected condition which prevented it from fulfilling the request.

501 Not Implemented

The server does not support the functionality required to fulfill the request. This is the appropriate response when the server does not recognize the request method and is not capable of supporting it for any resource.

502 Bad Gateway

The server, while acting as a gateway or proxy, received an invalid response from the upstream server it accessed in attempting to fulfill the request.

503 Service Unavailable

The server is currently unable to handle the request due to a temporary overloading or maintenance of the server. The implication is that this is a temporary condition which will be alleviated after some delay. If known, the length of the delay MAY be indicated in a Retry-After header. If no Retry-After is given, the client SHOULD handle the response as it would for a 500 response.

Note: The existence of the 503 status code does not imply that a server must use it when becoming overloaded. Some servers may wish to simply refuse the connection.

504 Gateway Timeout

The server, while acting as a gateway or proxy, did not receive a timely response from the upstream server specified by the URI (e.g. HTTP, FTP, LDAP) or some other auxiliary server (e.g. DNS) it needed to access in attempting to complete the request.

Note: Note to implementors: some deployed proxies are known to return 400 or 500 when DNS lookups time out.

505 HTTP Version Not Supported

The server does not support, or refuses to support, the HTTP protocol version that was used in the request message. The server is indicating that it is unable or unwilling to complete the request using the same major version as the client, as described in section 3.1, other than with this error message. The response SHOULD contain an entity describing why that version is not supported and what other protocols are supported by that server.

Отредактировано Lexx (Чт, 15 Май 2008 09:40:14)

Вопросы по ошибкам в торговых роботах для Криптовалюты

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

На данной странице будем записывать типовые и часто возникающие вопросы по работе с роботами для криптовалюты.

Общие вопросы по роботам

Дайте мне прибыльные настройки для робота
К некоторым роботам мы даем для примера настройки (Smart Investor, Pair Trading PRO), чтобы было от чего оттолкнуться дальше. Но вообще мы не даем каких-либо настроек. Настройки — это дело сугубо индивидуальное, и одни могут подойти одним, но не подходят другим трейдерам. Главное что надо понимать, торговый бот — это инструмент, а не «черный ящик». А Вы настраиваете его под себя, под свой характер торговли, под свои требования. Для подбора настроек, практически к каждому роботу мы предлагаем скрипты для тестирования и подбора параметров в ТСЛаб.

Могу ли я оплатить робота за USDT?
Да, можно, для этого напишите нам предварительно на почту (Daytschool@gmail.com) или укажите в комментариях к заказу. Мы вам пришлем номер кошелька USDT (TRC20) и укажем точную сумму на момент оплаты.

Сменил аккаунт на криптобирже, могу запустить робота там?
Да, у вас есть возможность перенести робота на другой аккаунт, перепривязка стоит 2000руб. Для этого напишите нам на почту соответствующий запрос (Daytschool@gmail.com)

При запуске робота появляется такая ошибка:

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Причинами могут быть следующие случаи:
— Вы запускаете робота прямо из архива — надо распаковать все файлы.
— Вы распаковали не все файлы — надо распаковать все файлы
— Система безопасности / брандмауер не дает доступа бота к вспомогательным файлам — если на удаленном сервере, то в большинстве случае хватает перезагрузки сервера и/или запуска от имени администратора (нажать на файл правой кнопкой мышки вызвать меню, и в перечне выбрать «Запустить от имени администратора»).

При нажатии кнопки «Старт» появляется такая ошибка:

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Данная ошибка значит, что в таблице настроек робота есть незаполненные поля. Если Вы какими-то полями не пользуетесь, заполните их в соответствии с инструкцией на робота (находится в папке с роботом).

Вопросы по роботам для Binance

В основном это не ошибки робота, а ответ биржи. Ошибки биржи выводятся на английском языке, и достаточно перевести их и суть ответа биржи будет понятен.

У меня появляется ошибка «Ошибка HTTP» («Не могу получить котировки»). Что делать?

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Это ошибки общения с биржей. Общение с биржей ведется через HTTP протокол, и иногда бывают ошибки на стороне биржи. Но робот успешно обрабатывает их, и на всякий случай выводит в логи. Ничего делать не надо, робот будет продолжать торговать

У меня появляется ошибка «Ошибка получения балансов».

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Это ошибки общения с биржей. Общение с биржей ведется через HTTP протокол, и иногда бывают ошибки на стороне биржи. Но робот успешно обрабатывает их, и на всякий случай выводит в логи. Ничего делать не надо, робот будет продолжать торговать

«Ошибка получения списка позиций»

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Это ошибки общения с биржей. Общение с биржей ведется через HTTP протокол, и иногда бывают ошибки на стороне биржи. Но робот успешно обрабатывает их, и на всякий случай выводит в логи. Ничего делать не надо, робот будет продолжать торговать

Возникла ошибка «Order would immediately trigger».

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Стоп ордер на продажу не может быть выставлен ниже цены исполнения — это и предупреждает биржа, при этом не ставит ордер. Как только цена вернется, бот успешно установит ордер.

Возникла ошибка «Order’s position side does not match user’s setting»

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Возникла ошибка «Margin is insufficient»

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Ошибка говорит о том, что у вас недостаточно средств на счету для открытия позиций. Либо не хватает маржи, либо Вы забыли перевести со спот счета на фьючерсный. Необходимо пополнить кошелёк. Проверьте выставляемый вами объем заявки. Он должен соответствовать минимальному объему. Также, если стоят слишком низкие плечи на бирже, то это тоже может быть причиной.

Возникла ошибка «Exceeded the maximum allowable position at current leverage».

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Вы превысили допустимую позицию при текущем кредитном плече. Смените кредитное плечо или уменьшите выставляемый объем заявки.

Возникла ошибка «Invalid API-key, IP, or permissions for action».

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Неправильный ключ. Здесь причин может быть несколько:
— Неправильно ввели открытый и/или закрытый (Secret) ключи.
— Перепутали местами открытый и закрытый ключ.
— Ключ создан раньше, чем открыта фьючерсная секция — надо создать новый.
— Ключ создан до активации счета.
— Добавили случайно пробел в конце поля ввода или в начале, (такое может быть и при ручном вводе и при копировании ключей).
— В настройках ключей не стоит галочка разрешающая торговлю на фьючерсах.
Пересоздайте ключи и проблема решена. Лучше пересоздавать через другой браузер (при создании через Google Chrome иногда возникают ошибки).

Ошибка «Apologies but we are unable to provide services to you as per our Terms of Use»

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Ошибка говорит о том, что Бинанс не может предоставлять вам услуги в соответствии с Условиями использования Бинанса. Причина — вы живете в Америке или вы входили на биржу с Американского сервера или вы использовали VPN с IP Америки. Решение — запускать бота на другом IP адресе, не относящемся к пулу Американских IP адресов.

Вопросы по роботам для Bitmex

Появляются ошибка «ERROR: Bitmex html 502 Error» («Не могу получить котировки», » Ошибка получения балансов»)
Это ошибки общения с биржей. Общение с бирже ведется через HTTP протокол, и иногда бывают ошибки. Но бот успешно обрабатывает их, и на всякий случай выводит в логи. Ничего делать не надо, бот будет продолжать торговать.

Хочу запустить робота, но появляется такая ошибка:

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

У вас еще не создан кошелек на бирже (для проверки необходимо). Просто зайдите в раздел «Депозит», и биржа автоматически создаст его.
Проверьте корректность ввода ApiKey и ApiSecret.

Возникла ошибка «Exceeded the maximum allowable position at current leverage».
Вы превысили допустимую позицию при текущем кредитном плече. Смените кредитное плечо или уменьшите выставляемый объем заявки.

Возникла ошибка «You are not authorized to execute this request».
Для выполнения запроса необходима авторизация (ApiKey, ApiSecret). Проверьте корректность ввода ApiKey и ApiSecret и наличие подключения.

Возникла ошибка «This action disabled is on this account».
Обратитесь в техподдержку биржи; некоторые возможности были отключены в аккаунте.

Возникла ошибка «Reach max open order limit».
Достигнут лимит одновременно открытых заявок. Уменьшите количество заявок.

Возникла ошибка «Quantity less than min quantity».
Объем заявки меньше минимально допустимого для данного инструмента. Отрегулируйте в настройках робота объем на вход.

Возникла ошибка «Symbol is closed».
Инструмент больше недоступен (экспирация или биржа убрала его из листинга).

Вопросы по роботам для OKEx

Возникла ошибка «Order placement due to insufficient balance»
Недостаточно средств для совершения сделки.
Убедитесь что:
— У вас достаточно средств.
— Средства находятся на «Торговом счету».
— Выбран верный инструмент. (Часто бывает что на аккаунте USDT, а инструмент XXX/USD)
— Сумма сделки не превышает количество средств на счету

Где регулируется плечо?
Кредитное плечо регулируется только на сайте/приложении биржи.

Order placement failed due to insufficient balance
Недостаточно денежных средств для размещения ордера заданным объёмом, уменьшите рабочий объем или пополните депозит.

Order placement failed. Order amount should be at least 1 contract (showing up when placing an order with less than 1 contract)
Размер выставляемой позиции должен быть не менее 1 лота, измените рабочий объем.

Order placement function is blocked by the platform
В настройках ключей API не поставлено разрешение на торговлю.

Unified accountblocked
Ваш аккаунт заблокирован, обратитесь в поддержку биржи

Order modification failed for insufficient margin
Не удалось изменить ордер из-за недостаточной маржи

Insufficient balance
Недостаточно средств на балансе. Проверьте баланс кошелька и убедитесь, хватает ли нужной монеты для совершения сделки.

Вы уже сейчас можете начать изучать Видео курс- роботы в TSLab и научиться самому делать любых роботов!

Также можете научиться программировать роботов на нашем Видео курсе «Роботы для QUIK на языке Lua»

Если же вам не хочется тратить время на обучение, то вы просто можете выбрать уже готовые роботы из тех, что представлены у нас ДЛЯ TSLab, ДЛЯ QUIK, ДЛЯ MT5, ДЛЯ КРИПТОВАЛЮТЫ!

Также можете посмотреть совершенно бесплатные наработки для МТ4, Квика, МТ5. Данный раздел также постоянно пополняется.

Не откладывайте свой шанс заработать на бирже уже сегодня!

Roblox Error Codes List & How to Fix Them

Unable to process request that user currently has the max number of friends allowed перевод. Смотреть фото Unable to process request that user currently has the max number of friends allowed перевод. Смотреть картинку Unable to process request that user currently has the max number of friends allowed перевод. Картинка про Unable to process request that user currently has the max number of friends allowed перевод. Фото Unable to process request that user currently has the max number of friends allowed перевод

Table of Contents Show

Error messages are seen widely throughout Roblox and are part of every Roblox version. An error is a piece of information displayed when an unexpected event occurs.

Error messages are used when user intervention is required, to indicate that a desired operation has failed, or to relay important warnings-such as warning a computer user that they are almost out of disk space.

Other Roblox Guides:

Roblox Error Codes List & How to Fix Them All

1. Website Errors

Down For Maintenance

Displayed when the administrators have locked down the site to fix something that went wrong in the background. This screen is also used for when the site is closed for maintenance. This is what the test websites currently lead to. The buttons spelling out ROBLOX and the text box are used when the administrators need to enter a password to start making changes to the website. The error message may not always have the password text box depending on reason for maintenance.

Too Many Redirects

The message varies depending on the browser:

Displayed on accounts with a NotApproved.aspx-type ban or a poison ban. This error occurs because the site tries to redirect to the Membership/CreationDisabled.aspx page, but when banned, all pages redirect back to Membership/NotApproved.aspx, creating an infinite redirect loop.

Updating Avatar Error

Displayed when trying to wear a limited hat that has traded or sold, or wearing a previously deleted item. X will be replaced with the number of unavailable items.

Unexpected Error

Displayed when changing the error number in the error page URL to a non-existent error number.

400

Displayed when the web request made by a device is invalid or otherwise incorrect. May happen when searching inventories of completely wiped accounts too (e.g. noli – ID 31042685).

403

Displayed when attempting to view a restricted page (for example staff-only pages) that the user cannot access, or when the user is IP/poison banned.

404

Displayed when the URL leads to a page that could not be found or does not exist. Will occur often due to an invalid URL or when players put the ID of someone that was terminated from Roblox.

500

Displayed when the server has encountered an internal error or misconfiguration and was unable to complete the web request.

503

Displayed when ROBLOX is having downtime or outages, but not for maintenance. Alternatively, entering the URL roblox.com/request-error?code=503 doesn’t make this page pop up, instead showing the “something went wrong” error.

504

The message varies depending on browser:

Displayed during a web-host timeout, which can be caused by Roblox maintenance/server downtime or by faulty internet connection from the user.

805

Happens when Roblox is attempted to load on some VPNs, or when an invalid IP is used to load the website.

Game Pass Loading Error

Displayed when the request to retrieve game passes fails, which can be caused due to Roblox issues or by faulty internet connection from the user. Also known to occur when attempting to view game passes using the Internet Archive website.

Maximum Friends Error

Happens when the player tries to friend a user that already has the maximum of friends allowed on Roblox.

Registration error

This error can be caused due to Roblox issues or by faulty internet connection from the user. Also known to occur when attempting to register or sign up using the Internet Archive website and signing up with the usernames “hs4” and “NOLI”.[citation needed]

Avatar Page Error

This error can be caused when the avatar page is unavailable due to housekeeping or technical difficulties.

Library Error

This can happen when you enter an invalid Category number in the URL bar.

2. Game Client Errors

Client Crash

Displayed as a generic error message shown during a client crash, which can be caused by running out of memory, having a high ping, extreme lag, or connecting to the game while using a known exploit.

Connection Fail

Displayed when the DNS resolution has failed while connecting to Roblox or when the user loses the internet.

Launch Error

Displayed when the client fails to launch while joining a game, which can be caused by a faulty internet connection or by Roblox maintenance.

This error can also occur if you try to join a game when your Roblox account is disabled.

Loading error 0x1 (Intentional)

An “error” given to users that violated Roblox’s terms of service. This error happened when a user was hellbanned.

Purchase Error

There are three variations of this error:

Displayed when a user attempts to purchase a product that is not for sale.

Displayed when a user attempts to purchase a product with insufficient Robux.

Displayed when a user attempts to purchase a product and something went wrong. This can be caused when trying to purchase items using tickets, but this is not always the case.

6

Displayed when the launcher times out while downloading a new version or launching a game, which can be caused by the faulty internet connection or anti-virus detections.

256/274

Displayed when a developer manually closes a game server (usually when updating the game), or when a player is banned while in-game.

260

Displayed when no data is being received by the Roblox web servers. One common occurrence of this error was when Roblox crashed on June 3rd 2020.

261

Displayed when the server fails to send feedback for data requests, which can be caused by the faulty internet connection or Roblox downtime or other issues.

262

Displayed when a game cannot load after data fails to send.

264

Displayed when attempting to join a game while the user is already inside of a game on a different device. This error can indicate an unknown/unwanted user on an account. This error can also occur if the player is warned in-game. However, this error code has been replaced with 273 instead of 264.

266

Displayed when the connection was timed out. This happens because your internet lags alot or not responding for so long.

267

Displayed when a user is kicked from a game session using a script (which includes admin commands). This error is typically not caused by Roblox, but rather by a script inserted by the game developer, or you are friends with a user, example DoubleM_06 by elevator games.

268

Displayed when a user is kicked from the game and is forced to join another server. This can occur from general connection issues, and in some cases when using exploits or for having a lot of lag. This error can also occur when using a compatibility layer such as Wine to play the game on Linux. This could even mean that the client was modified.

271

There are three variations of this error:

Displayed when all players in a server are inactive, causing the server to close.

Occurs due to player joining while server is in the middle of shutting down due to inactive players (see above)

272

On August 14th, 2018, this error occurred for an unknown reason, and many players were not able to play Roblox. This was fixed the next day. Also displayed when a user attempts to join the game while an exploit is loaded.

This can happen if you had a brief history of cheating or exploiting in some sort of games.

273

Displayed when a user joins a game using another device, and sometimes can occur when a user is in-game while warned or banned.

275

Displayed when Roblox closes a game server for maintenance or if a game is deleted by a Roblox staff member while being played.

277

Displayed when the client has one of many different internet connection issues while inside of a game, but can sometimes happen randomly, this is because Roblox needs to fix bugs and it may end up disconnecting players randomly, after that, the player will be unable to rejoin the same server since ID 17 may happen. Can also happen when the player’s IP address has changed, such as disconnecting/connecting from a VPN, which changes a player’s IP address, or when a player/user turns off their Wi-Fi.

278

Displayed when a player is idle in a game for 20 or more minutes. This feature is intended to prevent users from wasting the Roblox server space.

279

There are three variations of this error:

Displayed when the client was unable to connect to the game server, which can be caused by website blocks on the user’s internet, or when Roblox is experiencing downtime or other issues. It can sometimes occur when a user attempts to rejoin a or the same server before Roblox disconnects them from their previous visit, this error can cause users to lose progress on their previous visit.

Displayed when the client attempts to teleport to a place that is inactive or in a different game universe from the start place.

Displayed when the Roblox launcher or client is outdated and must be reinstalled.

280

Displayed when the client is out of date. This can also occur to some players at random periods of time for an unknown reason. This error can also occur when your PC’s date and time settings are not correct.

517

Displayed when a client attempts to join a server that is in the process of closing, or when a player attempts to rejoin a server before Roblox disconnects them from their previous visit (ID 17/279 may happen too), this error can also occur if the player tries to join the same server they got disconnected. This error can also pop up when you uninstall ROBLOX while you are inside of a game.

522

Displayed when a user attempts to join a player into a game after the player they are joining has left.

523

This is a server error, not a game error.

Displayed when the player tries to join a shut down server, or when the player rejoins the solo server.

524

Displayed during Roblox downtime, after attempting to join a VIP server they cannot join, or when attempting to join a game as a Guest.

529

Displayed when Roblox’s servers are down or slow. May sometimes displayed on mobile when a player’s internet connection has disabled before playing the game.

610

There are twelve variations of this error:

Displayed for unknown reasons between November 9 and 10, 2018.[2]

Displayed when a DNS resolution fails while connecting to a server, or when a user attempts to join a paid access game through the server list before purchasing the game. It was also displayed for unknown reasons between August 8 and 13, September 21 and 27, and on October 18, 2019.

Displayed when failing to connect to a private server. Similar to Error 524.

Displayed when a user attempts to follow another user but fails due to a Roblox error.

Displayed when attempting to join a game with a device that is not supported by either Roblox or the individual game.

Displayed when the player’s client is upgrading but upgrading the client is too slow.

Displayed when the player tries to join a game but the player needs to purchase the game pass first to play the game..

769

Displayed when teleportation to another place while in-game fails for various reasons. This can also be displayed if the internet connection has been disconnected already.

770

There are three variations of this error:

Displayed when attempting to join a place that is a part of a game universe where the start place is not active.

Displayed when attempting to teleport to a place that doesn’t exist or has been deleted.

Displayed for no reason. However, error code 770 seems to be common in games that require users to teleport, such as Entry Point or Tower Battles.

771

Displayed when attempting to teleport to a game server that no longer exists or has been closed.

772

Displayed when attempting to teleport to a full game server.

773

There are two variations of this error:

Displayed when attempting to teleport to a non-approved game, meaning that the game has been put under review by moderators after multiple reports.

Displayed when attempting to teleport to a game that the user is not permitted to join.

It’s end. I hope “Roblox Error Codes List & How to Fix Them All” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

Roblox Errors | Complete guide

Fed up with Roblox Errors?

You would be wondering why this error happens? And How can I fix them?

Don’t Worry,

There are many reasons that you facing errors while playing Roblox. It sometimes has to do with your internet connection, internal error, or server errors.

We have compiled a complete guide to fix any sort of Roblox errors you can face.

To solve these all types of errors (game errors, website errors, etc) follow the solutions below:

Roblox Errors Codes

Usually, while playing the game the error message will appear in the center of the screen in the form of the dialog box. Sometimes the error will be displayed in the form of a separate page with the Roblox themed image.

You’ll see an error code along with the message, and here we have listed solutions to all types of error codes you can face:

2 Types of Roblox Errors

Website Errors

Down for maintenance

“The site is currently down for the maintenance, Be back soon”

The screen is also used when the site is under maintenance.

To Fix: this error wait until maintenance work gets completed

Too many redirects

Fix: First, clean your browser cookies by pressing Ctrl+Shift+Esc. Mark the Cookies option in the Clear browsing Data dialog box and click clear now.

Registration error

Game Pass Loading Error

“Failed to load game passes. Please try again later”

FIX: Wait for the server to fix the problem, or restart the Internet. This should fix the Roblox error.

Maximum Numbers of Friends

“Unable to Process Request. That user currently has the max number of Friends allowed”

“You cannot accept their Friend request until they remove a Friend”

Updating avatar error

“Number of items you don’t own in this outfit:1”

Fix: Now that you know what exactly was causing the errors. The fix is now simple, all you need is to access an available item from the shop.

Unexpected Errors on Roblox

Error | An unexpected error occurred.
Please try again later”

Network issues can cause problems, and disabling proxies can help you. Let’s get started with the most suspected issue.

Roblox Error Code 400

“400|There was a problem with your request”

FIX: Make sure that you are not browsing through the eliminated account.

Roblox Error Code 403

FIX: this fixing is very simple no need to visit the game’s admin section if you have not a proper authorization to do so.

Roblox Error Code 404

FIX: Put the correct player ID OR check the URL is correct.

Roblox Error Code 500

Roblox Error Code 503

FIX: wait a few hours for a server to be allocated for it or a request is assigned to another server.

Roblox Error Code 504

FIX: You can wait a few hours if the problem is with the game server, or reboot the router or change the type of network.

Roblox Error Code 805

“an error occurred, please try again later”

FIX: try using any other VPN service or disable the VPN altogether.

2. Game Errors

Client Crash

“An unexpected error occurred and Roblox needs to quit. We are Sorry”

It is displayed as a generic error message displayed during a client crash, which may be caused by insufficient memory, high ping, extreme lag, or connecting to the game using a known exploit.

FIX: Go to the task manager using the keyboard shortcut Ctrl + Shift + Esc and End task of applications that take up too much memory.

Connection Fail

“Failed to download or apply critical settings, please check your internet connection. Error info: SslConnectFail”

FIX: To fix this error, you should have a good internet connection without any network drop.

Launch Error

“An error occurred trying to launch the game. Please try again later”

FIX: Make sure your internet is working. If all is well on your part, wait a few hours. This may be causing server problems.

Loading error 0*1

“Roblox cannot startup. User code is 0x1”

Upgrade error

FIX: Create another new account and log in to the game.

Purchase Error

“This item is not currently for sale. Your account has not been charged”

FIX: get more game currency, i.e. Robux, and try again with the purchase.

Roblox Error Code 6

Roblox Error Code 6 “An error occurred while starting Roblox”.

When the launcher times out when downloading a new version or starting a game. This may be due to an Internet connection error or antivirus detection.

Roblox Error Code 103 on Xbox One

The Error Message Says:

“The Roblox game you are trying to join is currently not available. (Error Code 103)”.

This error code 103 appears on Xbox one when you are trying to playing the game on the Xbox console. While many users have reported that they are using an Xbox account while running Windows properly.

Roblox Error Code 106 On Xbox

You might be unable to add your friend, and every time you attempt to add your friend, you would face an error hindering you from the fun you were about to have.

Roblox Error Code 116 On Xbox

You are unable to see content other people make because of how your account is set up

Your Xbox account settings prevent you from playing user-generated content. You can change this in your Xbox Settings or on Xbox.com
Error Code:116

Roblox Error Code 116 on Xbox occurs when the game requires access to both online multiplayer and user-created content.

This error occurs in child accounts. If you are using a family account on Xbox because these accounts have limited permissions, some settings may require adjustments to provide access to games in the Roblox application.

Roblox Error Code 256/274

“Developer has shut down all game servers or game server has shut down for other reasons, please reconnect(ErrorCode:256)”

Roblox Error Code 260

“There was a problem receiving data, please reconnect.(ErrorCode:260)”

Roblox Error Code 260

Here’s are few tips that might help you with Roblox 260 error;

It is displayed when no data is received by the Roblox web server, whether it is depending on the games or the Internet connection. when the connection is build up, the problem will go down by itself.

In the meantime, check your internet connection and see if you are experiencing some internet connection issues.

Roblox Error Code 261

“There was a problem streaming data, please reconnect.(ErrorCode:261)”

Roblox Error Code 262

“There was a problem sending data, Please reconnect.(ErrorCode:262)”

Roblox Error Code 264

“You are already playing a game. Please shutdown the other games and try again(ErrorCode:264)”

when the game user is already in a game on another device and tries to join the game. This error may indicate an unknown/unwanted user on the account. This error can also occur if the player is warned in the game. However, this error code has been replaced with 273 instead of 264.

Roblox Error Code 267

Roblox Error Code 268

“You have been kicked by server.please close and rejoin another game.(ErrorCode:268)”

FIX: You should not use any game exploits, make sure that the game has enough memory to run, and make sure the Internet is working.

Roblox Error Code 271

“Server was shut down due to no active players “

Roblox Error Code 272

“Disconnected due to Security key Mismatch”

Roblox Error Code 273

Roblox Error Code 275

“Roblox has shut down the server for maintenance. Please try again.”

FIX: All you can do is wait until the server problem is fixed.

Roblox Error Code 277

“Lost connection to the game server, please reconnect”

“please check the internet connection and try again later”

Roblox Error Code 278

Roblox Error 279

“To connect to the game.(ID=17:Connection the attempt failed.)”

This error may sometimes occur when a user tries to rejoin one or the same server before Roblox disconnects from the previous access. It can also occur if a client is unable to connect to the game server if Roblox is down.

Roblox Error Code 280

“Your version of Roblox may be out of date. Please update Roblox and try again.”

Roblox Error Code 517

“This game is currently unavailable. Please try again later.”

FIX: wait until the game ends, and then join the server. Also, if you left this server between them, wait a while before joining.

Roblox Error Code 522

Roblox Error Code 523

“The status of the game has changed and you no longer have access. Please try again later”

Roblox Error Code 524

“You don’t have permission to join this game”

“Not authorized to join this game”

Roblox Error Code 529

“We are experiencing technical difficulties. Please try again letter”

FIX: Use high-speed internet to fix this error

Roblox Error Code 610

Can’t join place 741071570: HttpError:ConnectFail (ErrorCode: 610)

This error occurs when you are trying to play a game in Roblox, sometimes the error occurs due to a problem on the server.

Roblox Error Code 769

Roblox Error Code 770

Roblox Error Code 771

“Teleport failed, a server is no longer available”

FIX: Be sure to check the server and the region where you are trying to teleport.

Roblox Error Code 772

FIX: Wait for the user to leave the game then the error will be fixed.

Roblox Error Code 773

“Teleport failed; this game has not been approved yet”

FIX: Do not try to access regions that are not permitted by administrators.

Roblox Error Code 901 on Xbox One

“We are undergoing maintenance”

Conclusion

The above methods will help you to fix your Roblox Errors while you playing, sometimes user playing game and the dialog box error will appear on the screen, and the user won’t know what to do, there are many types of Roblox errors I explained above in the details what errors you are facing in the game and what is the solution if you didn’t understand please comment below.

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