What is computer science
What is computer science
What Is Computer Science?
Required coursework, job prospects, and average salaries for graduates
Computer science is a broad field that touches nearly everything we encounter in our daily lives. Every cellphone app and computer program depends upon the expertise of a computer scientist. The systems that control airplanes, manage stock trades, guide missiles, and monitor health also rely on computer science. Computer scientists build the tools that allow us to accomplish tasks efficiently, accurately, and safely.
Key Takeaways: Computer Science
What Do Computer Scientists Do?
To begin, computer scientists aren’t the people you call when your internet router needs resetting or your printer stops communicating with your computer. Such tasks do not require a college degree and specialized training.
In broad terms, a computer scientist is a creative problem solver who works with software systems. While computer scientists may work in Silicon Valley or for a big well-known company like Google or Facebook, the reality is that nearly all organizations rely on the expertise of a computer scientist. A computer science degree can lead to a career in finance, manufacturing, the military, the food industry, education, or non profit work. Below are some of the types of jobs available to computer scientists:
What Do Computer Science Majors Study in College?
Computer science is heavily grounded in math and logic, so majors need to develop strengths in those areas. Majors will also learn how to write code in different computer languages such as C++ and Python, and they need to learn how to use some of the software tools that are essential to the field. Note that a BS program in computer science is likely to require more specialized math and science classes than a BA program. Typical coursework for a computer science major includes the following:
Computer science majors often specialize in their junior and senior years. Depending on their area of interest, students might take courses in areas such as such a signal processing, human-computer interaction, cybersecurity, game development, big data, or mobile computing.
Best Schools for Computer Science
Hundreds of colleges and universities offer a computer science major, but the schools below tend to top the national rankings because of their accomplished faculty, rigorous curriculum, impressive facilities, and strong placement records for both jobs and graduate programs.
Average Salaries for Computer Scientists
Nearly all jobs related to computer science pay higher than national averages for income, and the field as a whole is expected to grow by 11% in the coming decade.
Computer Science
Computer Science, ΠΈΠ»ΠΈ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ Π½Π°ΡΠΊΠΈ, β ΡΡΠΎ Π½Π°ΡΠΊΠ° ΠΎ ΠΌΠ΅ΡΠΎΠ΄Π°Ρ ΠΈ ΠΏΡΠΎΡΠ΅ΡΡΠ°Ρ ΡΠ±ΠΎΡΠ°, Ρ ΡΠ°Π½Π΅Π½ΠΈΡ, ΠΎΠ±ΡΠ°Π±ΠΎΡΠΊΠΈ, ΠΏΠ΅ΡΠ΅Π΄Π°ΡΠΈ, Π°Π½Π°Π»ΠΈΠ·Π° ΠΈ ΠΎΡΠ΅Π½ΠΊΠΈ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ΠΌ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΠΉ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΎΠ±Π΅ΡΠΏΠ΅ΡΠΈΠ²Π°ΡΡ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ Π΅Π΅ ΠΏΡΠΈΠΌΠ΅Π½Π΅Π½ΠΈΡ Π΄Π»Ρ ΠΏΡΠΈΠ½ΡΡΠΈΡ ΡΠ΅ΡΠ΅Π½ΠΈΠΉ. Π Π ΠΎΡΡΠΈΠΈ Computer Science Π½Π°Π·ΡΠ²Π°ΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΊΠΎΠΉ, Π½ΠΎ ΠΌΠΎΠ³ΡΡ ΡΠΏΠΎΡΡΠ΅Π±Π»ΡΡΡ ΡΡΠΎΡ ΡΠ΅ΡΠΌΠΈΠ½ ΠΏΠΎ-ΡΠ°Π·Π½ΠΎΠΌΡ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ½ΡΠ΅ΠΊΡΡΠ°.
Π‘ΡΡΠ΅ΡΡΠ²ΡΡΡ ΡΡ ΠΎΠΆΠΈΠ΅ ΠΎΠ±Π»Π°ΡΡΠΈ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, Π½Π°ΡΠΊΠ° ΠΎ Π΄Π°Π½Π½ΡΡ ΠΈΠ»ΠΈ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠ½Π°Ρ ΠΈΠ½ΠΆΠ΅Π½Π΅ΡΠΈΡ. ΠΠ΅ΠΊΠΎΡΠΎΡΡΠ΅ ΠΈΠ· Π½ΠΈΡ ΠΌΠΎΠΆΠ½ΠΎ ΡΡΠΈΡΠ°ΡΡ ΡΠ°ΡΡΡΡ Computer Science, Π½ΠΎ ΡΠ°Π·Π½ΠΈΡΠ° Π² ΡΠ΅ΡΠΌΠΈΠ½Π°Ρ Π²ΡΠ΅ ΠΆΠ΅ Π΅ΡΡΡ: ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ Π½Π°ΡΠΊΠΈ β Π±ΠΎΠ»Π΅Π΅ ΡΠΈΡΠΎΠΊΠΎΠ΅ ΠΏΠΎΠ½ΡΡΠΈΠ΅. ΠΠ½ΠΈ ΠΈΠ·ΡΡΠ°ΡΡ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΠΈ ΠΈ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½ΠΈΠ΅ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ Π² ΡΠ΅Π»ΠΎΠΌ, Π° Π½Π΅ ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΠ΅ ΡΡΠ΅ΡΡ, ΡΠ°ΠΊΠΈΠ΅ ΠΊΠ°ΠΊ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠ°.
ΠΠ»Ρ Π³Π»ΡΠ±ΠΎΠΊΠΎΠ³ΠΎ ΠΏΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΡ Computer Science Π½ΡΠΆΠ΅Π½ Ρ ΠΎΡΠΎΡΠΈΠΉ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠΉ Π°ΠΏΠΏΠ°ΡΠ°Ρ. Π ΠΎΡΠ»ΠΈΡΠΈΠ΅ ΠΎΡ ΠΌΠ½ΠΎΠ³ΠΈΡ ΠΏΡΠΈΠΊΠ»Π°Π΄Π½ΡΡ IT-Π½Π°ΠΏΡΠ°Π²Π»Π΅Π½ΠΈΠΉ, ΡΡΠ° ΡΡΠ΅ΡΠ° ΡΠΈΠ»ΡΠ½ΠΎ ΡΠ²ΡΠ·Π°Π½Π° Ρ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠΎΠΉ. ΠΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ Π½Π°ΡΠΊΠΈ ΠΌΠΎΠ³ΡΡ ΠΈΠ·ΡΡΠ°ΡΡ Π² Π²ΡΡΡΠΈΡ ΡΡΠ΅Π±Π½ΡΡ Π·Π°Π²Π΅Π΄Π΅Π½ΠΈΡΡ Π½Π° ΡΠ΅Ρ Π½ΠΈΡΠ΅ΡΠΊΠΈΡ ΡΠΏΠ΅ΡΠΈΠ°Π»ΡΠ½ΠΎΡΡΡΡ , ΠΏΠΎΡΠ²ΡΡΠ΅Π½Π½ΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½ΡΠΌ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΡΠΌ. ΠΠΎ ΠΎΡΠ²Π°ΠΈΠ²Π°ΡΡ ΠΈΡ ΠΌΠΎΠΆΠ½ΠΎ ΠΈ ΡΠ°ΠΌΠΎΡΡΠΎΡΡΠ΅Π»ΡΠ½ΠΎ.
ΠΡΠΎ ΠΏΠΎΠ»ΡΠ·ΡΠ΅ΡΡΡ Computer Science
ΠΠ»Ρ ΡΠ΅Π³ΠΎ Π½ΡΠΆΠ½ΠΎ Π·Π½Π°ΡΡ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ Π½Π°ΡΠΊΠΈ
Computer Science ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°Π΅Ρ, ΠΊΠ°ΠΊ ΡΡΡΡΠΎΠ΅Π½Ρ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΊΠ°ΠΊ Π² Π½ΠΈΡ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»ΡΠ΅ΡΡΡ, Ρ ΡΠ°Π½ΠΈΡΡΡ ΠΈ ΠΏΠ΅ΡΠ΅Π΄Π°Π΅ΡΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ, ΠΏΠΎ ΠΊΠ°ΠΊΠΎΠΉ Π»ΠΎΠ³ΠΈΠΊΠ΅ ΠΎΠ½ΠΈ ΡΠ°Π±ΠΎΡΠ°ΡΡ, β ΡΡΠΎ ΠΏΠΎΠΌΠΎΠ³Π°Π΅Ρ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°ΡΡ ΡΡΡΠ΅ΠΊΡΠΈΠ²Π½Π΅Π΅. Π‘ ΡΠ°ΠΊΠΈΠΌΠΈ Π·Π½Π°Π½ΠΈΡΠΌΠΈ ΠΌΠΎΠΆΠ½ΠΎ Π±ΠΎΠ»Π΅Π΅ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠΈΠ²Π½ΠΎ ΠΏΡΠΈΠΌΠ΅Π½ΡΡΡ ΡΠ΅ ΠΈΠ»ΠΈ ΠΈΠ½ΡΠ΅ ΡΠ΅ΡΠ΅Π½ΠΈΡ, ΡΠ΅ΡΠ°ΡΡ Π±ΠΎΠ»Π΅Π΅ ΡΠ»ΠΎΠΆΠ½ΡΠ΅ Π·Π°Π΄Π°ΡΠΈ, ΠΈΠ·Π±Π΅Π³Π°ΡΡ ΠΎΡΠΈΠ±ΠΎΠΊ.
Π‘ΡΡΠ΅ΡΡΠ²ΡΡΡ ΠΎΠ±Π»Π°ΡΡΠΈ, Π³Π΄Π΅ ΠΏΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΠ΅ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΡ Π½Π°ΡΠΊ Π½ΡΠΆΠ½ΠΎ Ρ ΡΠ°ΠΌΠΎΠ³ΠΎ Π½Π°ΡΠ°Π»Π°. ΠΡΠΎ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, ΡΠΈΡΡΠ΅ΠΌΠ½ΠΎΠ΅ Π°Π΄ΠΌΠΈΠ½ΠΈΡΡΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈΠ»ΠΈ Data Science. ΠΠ΅ΡΠ²ΠΎΠ΅ Π½Π°ΠΏΡΡΠΌΡΡ ΡΠ²ΡΠ·Π°Π½ΠΎ Ρ ΠΈΠ½ΠΆΠ΅Π½Π΅ΡΠΈΠ΅ΠΉ, Π²ΡΠΎΡΠΎΠ΅ β Ρ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠΎΠΉ ΠΈ Π½Π°ΡΠΊΠΎΠΉ ΠΎ Π΄Π°Π½Π½ΡΡ . ΠΠ΅Π· ΠΏΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΡ CS ΠΏΡΠΎΡΡΠΎ Π½Π΅ ΠΏΠΎΠ»ΡΡΠΈΡΡΡ ΡΡΠ²ΠΎΠΈΡΡ ΡΠ΅ΠΎΡΠΈΡ: ΠΎΠ½Π° ΠΎΡΠ½ΠΎΠ²Π°Π½Π° Π½Π° ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΊΠ΅. Π‘ΡΠ΄Π° ΠΆΠ΅ ΠΎΡΠ½ΠΎΡΠΈΡΡΡ Π½ΠΈΠ·ΠΊΠΎΡΡΠΎΠ²Π½Π΅Π²ΠΎΠ΅ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅, Π±Π»ΠΈΠ·ΠΊΠΎΠ΅ ΠΊ Β«ΠΆΠ΅Π»Π΅Π·Π½ΠΎΠΉΒ» ΡΠ°ΡΡΠΈ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠΎΠ².
Computer Science β ΡΡΠΎ Π±Π°Π·Π°, Π½Π° ΠΊΠΎΡΠΎΡΠΎΠΉ ΡΡΡΠΎΡΡΡΡ ΡΠ΅ΠΎΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ Π·Π½Π°Π½ΠΈΡ. Π‘ Π½Π΅ΠΉ ΡΠ΅Π»ΠΎΠ²Π΅ΠΊ Π»ΡΡΡΠ΅ ΠΏΠΎΠ½ΠΈΠΌΠ°Π΅Ρ, ΡΡΠΎ Π΄Π΅Π»Π°Π΅Ρ, Π±ΡΡΡΡΠ΅Π΅ ΡΡΠΈΡΡΡ ΠΈ ΡΠ°ΡΡΠ΅Ρ Π² ΠΏΡΠΎΡΠ΅ΡΡΠΈΠΎΠ½Π°Π»ΡΠ½ΠΎΠΌ ΠΏΠ»Π°Π½Π΅.
Π§ΡΠΎ Π²Ρ ΠΎΠ΄ΠΈΡ Π² ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ Π½Π°ΡΠΊΠΈ
Computer Science ΠΎΡΠ΅Π½Ρ ΠΎΠ±ΡΠΈΡΠ½Π°, ΠΏΠΎΡΡΠΎΠΌΡ ΠΌΡ Π½Π΅ ΡΠΌΠΎΠΆΠ΅ΠΌ ΠΏΡΠΈΠ²Π΅ΡΡΠΈ ΠΏΠΎΠ»Π½ΡΠΉ ΡΠΏΠΈΡΠΎΠΊ ΡΡΠ΅Ρ, ΠΊΠΎΡΠΎΡΡΠ΅ Π² Π½Π΅Π΅ Π²Ρ ΠΎΠ΄ΡΡ. ΠΡΠΈΠ²Π΅Π΄Π΅ΠΌ ΠΏΡΠΈΠΌΠ΅ΡΡ ΡΠ΅ΠΎΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈΡ ΠΈ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΡ Π΄ΠΈΡΡΠΈΠΏΠ»ΠΈΠ½, ΠΎΡΠ½ΠΎΡΡΡΠΈΡ ΡΡ ΠΊ Π½Π΅ΠΉ.
ΠΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°
ΠΠ°ΡΠ΅ΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠΉ Π°Π½Π°Π»ΠΈΠ·, Π»ΠΈΠ½Π΅ΠΉΠ½Π°Ρ Π°Π»Π³Π΅Π±ΡΠ° ΠΈ Π΄ΡΡΠ³ΠΈΠ΅ Π΄ΠΈΡΡΠΈΠΏΠ»ΠΈΠ½Ρ ΡΠΎΠΆΠ΅ Π²Π°ΠΆΠ½Ρ, Π½ΠΎ Π±ΠΎΠ»ΡΡΠ΅ Π²ΡΠ΅Π³ΠΎ ΡΠ²ΡΠ·ΠΈ Ρ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΊΠΎΠΉ ΠΈΠΌΠ΅Π΅Ρ Π΄ΠΈΡΠΊΡΠ΅ΡΠ½Π°Ρ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°. ΠΠ½Π° ΠΈΠ·ΡΡΠ°Π΅Ρ Β«ΠΏΡΠ΅ΡΡΠ²ΠΈΡΡΡΠ΅Β», ΠΊΠΎΠ½Π΅ΡΠ½ΡΠ΅, ΡΠΎ Π΅ΡΡΡ Π΄ΠΈΡΠΊΡΠ΅ΡΠ½ΡΠ΅ ΡΡΡΡΠΊΡΡΡΡ. ΠΠ° ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ΅ ΠΎΡΠ½ΠΎΠ²Π°Π½ΠΎ ΠΎΠ³ΡΠΎΠΌΠ½ΠΎΠ΅ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ Π°Π»Π³ΠΎΡΠΈΡΠΌΠΎΠ², ΠΊΠΎΡΠΎΡΡΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡΡΡΡ Π² ΡΠ°Π·Π½ΡΡ ΠΎΡΡΠ°ΡΠ»ΡΡ IT. Π Π΄ΠΈΡΠΊΡΠ΅ΡΠ½ΠΎΠΉ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ΅ ΠΎΡΠ½ΠΎΡΡΡ ΡΠ΅ΠΎΡΠΈΡ Π³ΡΠ°ΡΠΎΠ², ΠΊΠΎΠ½Π΅ΡΠ½ΡΠ΅ Π°Π²ΡΠΎΠΌΠ°ΡΡ, ΠΊΠΎΠΌΠ±ΠΈΠ½Π°ΡΠΎΡΠΈΠΊΡ ΠΈ ΠΌΠ½ΠΎΠ³ΠΈΠ΅ Π΄ΡΡΠ³ΠΈΠ΅ ΡΡΠ΅ΡΡ.
Π’Π΅ΠΎΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠ°Ρ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΊΠ°
ΠΡΠΎ ΡΡΠ½Π΄Π°ΠΌΠ΅Π½ΡΠ°Π»ΡΠ½Π°Ρ Π½Π°ΡΠΊΠ°, ΠΊΠΎΡΠΎΡΠ°Ρ ΠΏΠΎΡΠ²ΡΡΠ΅Π½Π° ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ: ΡΠΎΠΌΡ, ΠΊΠ°ΠΊ ΠΎΠ½Π° ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»ΡΠ΅ΡΡΡ, Ρ ΡΠ°Π½ΠΈΡΡΡ ΠΈ ΠΏΠ΅ΡΠ΅Π΄Π°Π΅ΡΡΡ. Π’Π΅ΠΎΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠ°Ρ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΊΠ° ΡΠ°Π±ΠΎΡΠ°Π΅Ρ Ρ Π°Π±ΡΡΡΠ°ΠΊΡΠ½ΡΠΌΠΈ ΠΏΠΎΠ½ΡΡΠΈΡΠΌΠΈ ΠΈ ΡΠ΅ΠΎΡΠΈΡΠΌΠΈ. ΠΠΎΠ½ΡΡΠΈΠ΅ Β«ΡΡΠ½Π΄Π°ΠΌΠ΅Π½ΡΠ°Π»ΡΠ½ΡΠΉΒ» ΠΎΠ·Π½Π°ΡΠ°Π΅Ρ, ΡΡΠΎ ΡΡΠ° Π½Π°ΡΠΊΠ° Π½Π΅ ΠΏΠΎΠ΄ΡΠ°Π·ΡΠΌΠ΅Π²Π°Π΅Ρ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΡΠ΅Π³ΠΎ-Π»ΠΈΠ±ΠΎ Π½Π° ΠΏΡΠ°ΠΊΡΠΈΠΊΠ΅: ΠΎΠ½Π° ΠΌΠΎΠΆΠ΅Ρ ΠΎΠΏΠΈΡΠ°ΡΡ Π½ΠΎΠ²ΡΠΉ ΠΏΠΎΠ΄Ρ ΠΎΠ΄ ΠΊ Ρ ΡΠ°Π½Π΅Π½ΠΈΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ, Π½ΠΎ Π½Π΅ ΡΠ΅Π°Π»ΠΈΠ·ΠΎΠ²Π°ΡΡ ΠΌΠ°ΡΠΈΠ½Ρ, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΠ°ΠΊ Π΅Π΅ Ρ ΡΠ°Π½ΠΈΡ. Π ΡΠ΅ΠΎΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠΎΠΉ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΊΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΎΡΠ½Π΅ΡΡΠΈ ΡΠ΅ΠΎΡΠΈΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ ΠΈ ΡΠ΅ΠΎΡΠΈΡ ΠΊΠΎΠ΄ΠΈΡΠΎΠ²Π°Π½ΠΈΡ β ΠΏΠΎΡΠ»Π΅Π΄Π½ΡΡ ΠΏΠΎΡΠ²ΡΡΠ΅Π½Π° ΠΏΡΠ΅ΠΎΠ±ΡΠ°Π·ΠΎΠ²Π°Π½ΠΈΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ Π² ΠΊΠΎΠ΄Ρ. Π ΡΡΠΎΠΌΡ ΠΆΠ΅ Π½Π°ΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ ΠΎΡΠ½ΠΎΡΡΡ ΠΈΠ·ΡΡΠ΅Π½ΠΈΠ΅ Π°Π»Π³ΠΎΡΠΈΡΠΌΠΎΠ² ΠΈ ΡΡΡΡΠΎΠΉΡΡΠ²Π° ΡΠ·ΡΠΊΠΎΠ² ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΡ.
ΠΡΠΈΠΏΡΠΎΠ³ΡΠ°ΡΠΈΡ ΠΈ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½Π°Ρ Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΡ
ΠΡΠ° ΠΎΡΡΠ°ΡΠ»Ρ ΠΈΠ·ΡΡΠ°Π΅Ρ ΠΌΠ΅ΡΠΎΠ΄Ρ Π·Π°ΡΠΈΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ ΠΎΡ Π½Π΅ΡΠ°Π½ΠΊΡΠΈΠΎΠ½ΠΈΡΠΎΠ²Π°Π½Π½ΠΎΠ³ΠΎ Π΄ΠΎΡΡΡΠΏΠ°, ΠΏΠ΅ΡΠ΅Ρ Π²Π°ΡΠ° ΠΈΠ»ΠΈ ΠΏΡΠΎΡΠ»ΡΡΠΈΠ²Π°Π½ΠΈΡ. ΠΠ°Π·ΠΎΠ²ΠΎΠ΅ ΠΏΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΠ΅ ΠΏΡΠΈΠ½ΡΠΈΠΏΠΎΠ² ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½ΠΎΠΉ Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΠΈ Π½ΡΠΆΠ½ΠΎ Π²ΡΠ΅ΠΌ, ΠΊΡΠΎ ΠΈΠΌΠ΅Π΅Ρ Π΄Π΅Π»ΠΎ Ρ Π²Π΅Π±ΠΎΠΌ, Π³Π»ΡΠ±ΠΎΠΊΠΈΠ΅ Π·Π½Π°Π½ΠΈΡ β ΠΏΠ΅Π½ΡΠ΅ΡΡΠ΅ΡΠ°ΠΌ, ΡΡΠΈΡΠ½ΡΠΌ Ρ Π°ΠΊΠ΅ΡΠ°ΠΌ ΠΈ ΡΠΏΠ΅ΡΠΈΠ°Π»ΠΈΡΡΠ°ΠΌ ΠΏΠΎ ΠΠ.
Π―Π·ΡΠΊΠΈ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΡ
ΠΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ Π½Π°ΡΠΊΠΈ β Π½Π΅ ΡΠΎ ΠΆΠ΅ ΡΠ°ΠΌΠΎΠ΅, ΡΡΠΎ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅, Ρ ΠΎΡΡ ΡΡΠ΅ΡΡ ΡΠ²ΡΠ·Π°Π½Ρ. CS ΠΈΠ·ΡΡΠ°Π΅Ρ Π½Π΅ ΡΡΠΎΠ»ΡΠΊΠΎ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠΈ ΡΠ·ΡΠΊΠΎΠ² ΠΈ ΡΠΌΠ΅Π½ΠΈΠ΅ ΠΈΡ ΠΏΡΠΈΠΌΠ΅Π½ΡΡΡ, ΡΠΊΠΎΠ»ΡΠΊΠΎ ΠΈΡ Π²Π½ΡΡΡΠ΅Π½Π½Π΅Π΅ ΡΡΡΡΠΎΠΉΡΡΠ²ΠΎ Π² ΡΠ΅Π»ΠΎΠΌ. ΠΡΠΎ ΡΠΎ, ΠΊΠ°ΠΊ ΡΡΡΡΠΎΠ΅Π½Ρ ΡΠ·ΡΠΊΠΈ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΡ, ΠΊΠ°ΠΊΠ°Ρ Ρ Π½ΠΈΡ ΡΡΡΡΠΊΡΡΡΠ°, ΠΊΠ°ΠΊΠΈΠΌ ΠΎΠ±ΡΠ°Π·ΠΎΠΌ ΠΎΠ½ΠΈ ΡΠ΅Π°Π»ΠΈΠ·ΠΎΠ²Π°Π½Ρ ΠΈ Π½Π° ΡΠ΅ΠΌ ΡΡΡΠΎΡΡΡΡ. ΠΡΠΎΠ΅ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΡΠ·ΡΠΊΠΎΠ² ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΡ, ΠΈΡ ΠΊΠ»Π°ΡΡΠΈΡΠΈΠΊΠ°ΡΠΈΡ, Π°Π½Π°Π»ΠΈΠ· ΠΎΡΠ½ΠΎΡΡΡΡΡ ΠΊ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠΌ Π½Π°ΡΠΊΠ°ΠΌ.
ΠΡΡ ΠΈΡΠ΅ΠΊΡΡΡΠ° ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠΎΠ²
ΠΡΠΎΡ ΡΠ°Π·Π΄Π΅Π» ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°Π΅Ρ, ΠΊΠ°ΠΊ ΡΡΡΡΠΎΠ΅Π½Π° ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½Π°Ρ ΡΠ΅Ρ Π½ΠΈΠΊΠ° Π²Π½ΡΡΡΠΈ, ΠΏΠΎ ΠΊΠ°ΠΊΠΎΠΌΡ ΠΏΡΠΈΠ½ΡΠΈΠΏΡ ΡΠ°Π±ΠΎΡΠ°ΡΡ ΡΠΎΡΡΠ°Π²Π½ΡΠ΅ ΡΠ°ΡΡΠΈ: ΠΏΡΠΎΡΠ΅ΡΡΠΎΡ, ΡΠ°Π·Π»ΠΈΡΠ½ΡΠ΅ ΡΠ·Π»Ρ ΠΈ Π±Π»ΠΎΠΊΠΈ ΠΏΠ°ΠΌΡΡΠΈ, Π΄ΡΡΠ³ΠΈΠ΅ ΡΡΡΡΠΊΡΡΡΡ. ΠΠΈΡΡΠΈΠΏΠ»ΠΈΠ½Π° ΡΠΎΡΡΠ΅Π΄ΠΎΡΠΎΡΠ΅Π½Π° Π½Π° ΡΡΡΡΠΊΡΡΡΠ΅ Π²Π½ΡΡΡΠ΅Π½Π½Π΅Π³ΠΎ ΡΡΡΡΠΎΠΉΡΡΠ²Π°. ΠΠ»Ρ ΠΎΠΏΠΈΡΠ°Π½ΠΈΡ ΡΠΎΠ³ΠΎ, ΠΊΠ°ΠΊ Π²ΡΠ΅ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ Ρ ΡΠΎΡΠΊΠΈ Π·ΡΠ΅Π½ΠΈΡ ΡΠΈΠ·ΠΈΠΊΠΈ ΠΈ ΡΠ»Π΅ΠΊΡΡΠΎΡΠ΅Ρ Π½ΠΈΠΊΠΈ, ΡΡΡΠ΅ΡΡΠ²ΡΡΡ Π΄ΡΡΠ³ΠΈΠ΅ Π½Π°ΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½Π°Ρ ΠΈΠ½ΠΆΠ΅Π½Π΅ΡΠΈΡ. ΠΠ½Π° ΡΠΎΠΆΠ΅ ΠΎΡΠ½ΠΎΡΠΈΡΡΡ ΠΊ Computer Science.
Π ΠΏΠ΅ΡΠ²ΡΡ ΠΎΡΠ΅ΡΠ΅Π΄Ρ Π·Π½Π°Π½ΠΈΠ΅ Π°ΡΡ ΠΈΡΠ΅ΠΊΡΡΡΡ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠΎΠ² Π½ΡΠΆΠ½ΠΎ Π½ΠΈΠ·ΠΊΠΎΡΡΠΎΠ²Π½Π΅Π²ΡΠΌ ΠΈ ΡΠΈΡΡΠ΅ΠΌΠ½ΡΠΌ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΡΠ°ΠΌ. ΠΠΎΠ»ΡΡΠΈΠ½ΡΡΠ²ΠΎ ΠΏΠΎΠΏΡΠ»ΡΡΠ½ΡΡ ΡΠ·ΡΠΊΠΎΠ² ΡΠ΅ΠΉΡΠ°Ρ ΡΠ°Π±ΠΎΡΠ°ΡΡ Π½Π° Β«Π²ΡΡΠΎΠΊΠΎΠΌΒ» ΡΡΠΎΠ²Π½Π΅, ΡΠΎ Π΅ΡΡΡ Π±Π»ΠΈΠ·ΠΊΠΎΠΌ ΠΊ ΡΠ΅Π»ΠΎΠ²Π΅ΠΊΡ. ΠΠΎ ΡΠ°ΠΊΠΈΠ΅ ΡΠ·ΡΠΊΠΈ Π½Π°ΠΏΠΈΡΠ°Π½Ρ Π½Π° Π±ΠΎΠ»Π΅Π΅ Π½ΠΈΠ·ΠΊΠΎΡΡΠΎΠ²Π½Π΅Π²ΡΡ , Π° ΡΠ΅, Π² ΡΠ²ΠΎΡ ΠΎΡΠ΅ΡΠ΅Π΄Ρ, Π½Π° Π΅ΡΠ΅ Π±ΠΎΠ»Π΅Π΅ Π½ΠΈΠ·ΠΊΠΎΡΡΠΎΠ²Π½Π΅Π²ΡΡ . Π£ΡΠΎΠ²Π΅Π½Ρ ΠΏΠΎΡΡΠ΅ΠΏΠ΅Π½Π½ΠΎ ΠΏΠΎΠ½ΠΈΠΆΠ°Π΅ΡΡΡ Π²ΠΏΠ»ΠΎΡΡ Π΄ΠΎ ΠΌΠ°ΡΠΈΠ½Π½ΡΡ ΠΊΠΎΠ΄ΠΎΠ². Π’Π°ΠΊ ΡΡΠΎ Π² ΠΊΠΎΠ½Π΅ΡΠ½ΠΎΠΌ ΠΈΡΠΎΠ³Π΅ ΠΏΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΠ΅ Π°ΡΡ ΠΈΡΠ΅ΠΊΡΡΡΡ ΠΌΠΎΠΆΠ΅Ρ ΠΏΠΎΠ½Π°Π΄ΠΎΠ±ΠΈΡΡΡΡ Π»ΡΠ±ΠΎΠΌΡ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΡ.
Π’Π΅ΠΎΡΠΈΡ ΠΈΡΠΊΡΡΡΡΠ²Π΅Π½Π½ΠΎΠ³ΠΎ ΠΈΠ½ΡΠ΅Π»Π»Π΅ΠΊΡΠ°
Π ΡΡΠΎΠΉ ΠΎΠ³ΡΠΎΠΌΠ½ΠΎΠΉ ΡΡΠ΅ΡΠ΅ ΠΎΡΠ½ΠΎΡΡΡ Π²ΡΠ΅, ΡΡΠΎ ΡΠ²ΡΠ·Π°Π½ΠΎ Ρ Β«ΡΠΌΠ½ΡΠΌΒ» ΠΏΠΎΠ²Π΅Π΄Π΅Π½ΠΈΠ΅ΠΌ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΡ ΡΠΈΡΡΠ΅ΠΌ. ΠΡΠΎ ΡΠΎΠ±ΠΎΡΠΎΡΠ΅Ρ Π½ΠΈΠΊΠ°, ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΠΎΠ΅ Π·ΡΠ΅Π½ΠΈΠ΅ ΠΈ ΠΎΠ±ΡΠ°Π±ΠΎΡΠΊΠ° ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠΎΠΌ Π΅ΡΡΠ΅ΡΡΠ²Π΅Π½Π½ΠΎΠ³ΠΎ ΡΠ·ΡΠΊΠ° β Π΅Π΅ Π΅ΡΠ΅ Π½Π°Π·ΡΠ²Π°ΡΡ NLP. Π‘ΡΠ΄Π° ΠΆΠ΅ ΠΎΡΠ½ΠΎΡΡΡΡΡ ΠΌΠ°ΡΠΈΠ½Π½ΠΎΠ΅ ΠΎΠ±ΡΡΠ΅Π½ΠΈΠ΅, ΡΠ΅ΠΎΡΠΈΡ Π½Π΅ΠΉΡΠΎΠ½Π½ΡΡ ΡΠ΅ΡΠ΅ΠΉ ΠΈ ΠΌΠ½ΠΎΠ³ΠΎΠ΅ Π΄ΡΡΠ³ΠΎΠ΅.
Π’Π°ΠΊΠΈΠ΅ Π·Π½Π°Π½ΠΈΡ Π² ΠΎΡΠ½ΠΎΠ²Π½ΠΎΠΌ Π½ΡΠΆΠ½Ρ ΡΠΏΠ΅ΡΠΈΠ°Π»ΠΈΡΡΠ°ΠΌ, Π·Π°Π½ΡΡΡΠΌ Π² ΡΠΎΠΎΡΠ²Π΅ΡΡΡΠ²ΡΡΡΠΈΡ ΠΎΡΡΠ°ΡΠ»ΡΡ . ΠΠ°ΠΏΡΠΈΠΌΠ΅Ρ, ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΡ ΠΈΠ· ΡΡΠ΅ΡΡ Machine Learning ΠΎΠ½ΠΈ ΠΏΠΎΠ½Π°Π΄ΠΎΠ±ΡΡΡΡ Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄Π½Π΅ΠΉ ΡΠ°Π±ΠΎΡΡ, Π° ΡΡΠΎΠ½ΡΠ΅Π½Π΄Π΅Ρ ΠΌΠΎΠΆΠ΅Ρ Π½Π΅ ΡΡΠΎΠ»ΠΊΠ½ΡΡΡΡΡ Ρ Π½ΠΈΠΌΠΈ Π·Π° Π³ΠΎΠ΄Ρ. ΠΠΎ ΠΈΠΌΠ΅ΡΡ Ρ ΠΎΡΡ Π±Ρ ΠΏΠΎΠ²Π΅ΡΡ Π½ΠΎΡΡΠ½ΠΎΠ΅ ΠΏΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΠ΅ ΡΠ°Π±ΠΎΡΡ ΠΠ Π²ΡΠ΅ ΡΠ°Π²Π½ΠΎ ΡΡΠΎΠΈΡ.
ΠΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½ΡΠ΅ ΡΠ΅ΡΠΈ
ΠΡΠΎΡ ΡΠ°Π·Π΄Π΅Π» ΠΈΠ·ΡΡΠ°Π΅Ρ ΡΠ΅ΡΡ: ΡΠΎ, ΠΊΠ°ΠΊ ΠΎΠ½Π° ΡΡΡΡΠΎΠ΅Π½Π°, ΠΊΠ°ΠΊΠΈΠΌ ΠΎΠ±ΡΠ°Π·ΠΎΠΌ ΠΏΠ΅ΡΠ΅Π΄Π°Π΅Ρ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ. ΠΠ½ ΠΎΠΏΠΈΡΡΠ²Π°Π΅Ρ ΡΠ΅ΡΠ΅Π²ΡΠ΅ ΠΏΡΠΎΡΠΎΠΊΠΎΠ»Ρ, ΠΈΡ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠΈ ΠΈ Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΡ. ΠΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΠ΅ ΡΠ΅ΡΠ΅ΠΉ ΠΌΠΎΠΆΠ΅Ρ ΠΏΠΎΠ½Π°Π΄ΠΎΠ±ΠΈΡΡΡΡ Π»ΡΠ±ΠΎΠΌΡ, ΠΊΡΠΎ ΠΈΠΌΠ΅Π΅Ρ Π΄Π΅Π»ΠΎ Ρ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΎΠΉ ΠΈΠ½ΡΠ΅ΡΠ½Π΅Ρ-ΡΠ°ΠΉΡΠΎΠ², ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠΉ ΠΈΠ»ΠΈ ΡΠ°ΡΠΏΡΠ΅Π΄Π΅Π»Π΅Π½Π½ΡΡ ΡΠΈΡΡΠ΅ΠΌ. ΠΠ½ΠΈ Π²Π°ΠΆΠ½Ρ ΡΠΏΠ΅ΡΠΈΠ°Π»ΠΈΡΡΠ°ΠΌ ΠΏΠΎ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½ΠΎΠΉ Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΠΈ, Π°Π΄ΠΌΠΈΠ½ΠΈΡΡΡΠ°ΡΠΎΡΠ°ΠΌ, ΠΈΠ½ΠΆΠ΅Π½Π΅ΡΠ°ΠΌ ΠΈ ΠΌΠ½ΠΎΠ³ΠΈΠΌ Π΄ΡΡΠ³ΠΈΠΌ.
ΠΠ°Π·Ρ Π΄Π°Π½Π½ΡΡ
ΠΠΎΠΊΡΡΠ³ Π±Π°Π· Π΄Π°Π½Π½ΡΡ β ΡΡΡΡΠΊΡΡΡΠΈΡΠΎΠ²Π°Π½Π½ΡΡ Ρ ΡΠ°Π½ΠΈΠ»ΠΈΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ β ΡΡΡΠ΅ΡΡΠ²ΡΠ΅Ρ ΠΎΡΠ΄Π΅Π»ΡΠ½Π°Ρ Π΄ΠΈΡΡΠΈΠΏΠ»ΠΈΠ½Π°. ΠΠ½Π° ΠΎΠΏΠΈΡΡΠ²Π°Π΅Ρ ΠΏΠΎΠ΄Ρ ΠΎΠ΄Ρ ΠΊ Ρ ΡΠ°Π½Π΅Π½ΠΈΡ Π΄Π°Π½Π½ΡΡ , ΠΎΡΠ³Π°Π½ΠΈΠ·Π°ΡΠΈΠΈ ΡΠ²ΡΠ·Π΅ΠΉ ΠΌΠ΅ΠΆΠ΄Ρ Π½ΠΈΠΌΠΈ ΠΈ Π΄ΠΎΡΡΡΠΏΠ°. ΠΡΠ΄Π΅Π»ΡΠ½ΡΠ΅ Π·Π½Π°Π½ΠΈΡ ΠΈΠ· ΡΡΠΎΠΉ Π΄ΠΈΡΡΠΈΠΏΠ»ΠΈΠ½Ρ Π½ΡΠΆΠ½Ρ Π²ΡΠ΅ΠΌ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠ°ΠΌ. ΠΠ»ΡΠ±ΠΎΠΊΠΎ Π΅Π΅ ΠΏΠΎΠ½ΠΈΠΌΠ°ΡΡ ΠΎΠ±ΡΠ·Π°Π½Ρ Π°Π΄ΠΌΠΈΠ½ΠΈΡΡΡΠ°ΡΠΎΡΡ ΠΠ ΠΈ Π»ΡΠ΄ΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ ΡΠΏΠ΅ΡΠΈΠ°Π»ΠΈΠ·ΠΈΡΡΡΡΡΡ Π½Π° ΡΠ°Π±ΠΎΡΠ΅ Ρ Π‘Π£ΠΠ β ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ ΡΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ Π±Π°Π·Π°ΠΌΠΈ Π΄Π°Π½Π½ΡΡ .
ΠΠ»Π³ΠΎΡΠΈΡΠΌΡ
ΠΠ·ΡΡΠ΅Π½ΠΈΠ΅, ΡΠΎΠ·Π΄Π°Π½ΠΈΠ΅ ΠΈ ΠΏΡΠΈΠΌΠ΅Π½Π΅Π½ΠΈΠ΅ Π°Π»Π³ΠΎΡΠΈΡΠΌΠΎΠ² β ΡΡΠΎ ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΠΉ Π±ΠΎΠ»ΡΡΠΎΠΉ ΡΠ°Π·Π΄Π΅Π» Π½Π°ΡΠΊΠΈ. ΠΠ½ ΠΈΠΌΠ΅Π΅Ρ ΠΎΠ³ΡΠΎΠΌΠ½ΠΎΠ΅ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΠΏΡΠΈΠΌΠ΅Π½Π΅Π½ΠΈΠ΅: Π°Π»Π³ΠΎΡΠΈΡΠΌΡ Π½ΡΠΆΠ½Ρ, ΡΡΠΎΠ±Ρ ΡΠ΅ΡΠ°ΡΡ ΡΠ»ΠΎΠΆΠ½ΡΠ΅ ΠΏΡΠΈΠΊΠ»Π°Π΄Π½ΡΠ΅ Π·Π°Π΄Π°ΡΠΈ ΠΈΠ»ΠΈ ΠΎΠΏΡΠΈΠΌΠΈΠ·ΠΈΡΠΎΠ²Π°ΡΡ ΠΊΠΎΠ΄. ΠΡΠΎΡΡΠΎΠΉ ΠΏΡΠΈΠΌΠ΅Ρ β ΡΠΎΡΡΠΈΡΠΎΠ²ΠΊΠ°: ΡΠ°Π·Π½ΡΠ΅ Π°Π»Π³ΠΎΡΠΈΡΠΌΡ ΠΈΠΌΠ΅ΡΡ ΡΠ°Π·Π»ΠΈΡΠ½ΡΡ ΡΡΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ ΠΈ ΡΠΊΠΎΡΠΎΡΡΡ ΡΠ°Π±ΠΎΡΡ, ΠΈ Π΄Π»Ρ ΡΠ΅ΡΠ΅Π½ΠΈΡ ΡΠΎΠΉ ΠΈΠ»ΠΈ ΠΈΠ½ΠΎΠΉ Π·Π°Π΄Π°ΡΠΈ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΠΎΠ΄ΠΎΠ±ΡΠ°ΡΡ ΡΠ²ΠΎΠΉ. Π ΡΠ°ΠΊΠΈΡ ΠΏΡΠΈΠΌΠ΅ΡΠΎΠ² ΠΎΡΠ΅Π½Ρ ΠΌΠ½ΠΎΠ³ΠΎ. ΠΠΎΡΡΠΎΠΌΡ Ρ ΠΎΡΠΎΡΠΈΠΉ IT-ΡΠΏΠ΅ΡΠΈΠ°Π»ΠΈΡΡ Π΄ΠΎΠ»ΠΆΠ΅Π½ Π±ΡΡΡ Π·Π½Π°ΠΊΠΎΠΌ Ρ ΠΎΡΠ½ΠΎΠ²Π½ΡΠΌΠΈ Π°Π»Π³ΠΎΡΠΈΡΠΌΠ°ΠΌΠΈ ΠΈΠ· ΡΠ²ΠΎΠ΅ΠΉ ΡΡΠ΅ΡΡ.
Π‘Π»ΠΎΠ²ΠΎ Β«Π°Π»Π³ΠΎΡΠΈΡΠΌΒ» ΠΎΠ·Π½Π°ΡΠ°Π΅Ρ ΠΏΠΎΡΠ»Π΅Π΄ΠΎΠ²Π°ΡΠ΅Π»ΡΠ½ΠΎΡΡΡ Π΄Π΅ΠΉΡΡΠ²ΠΈΠΉ, ΠΎΠΏΡΠ΅Π΄Π΅Π»Π΅Π½Π½ΡΠΉ ΠΏΡΠΈΠ½ΡΠΈΠΏ Π²ΡΠΏΠΎΠ»Π½Π΅Π½ΠΈΡ Π·Π°Π΄Π°ΡΠΈ. ΠΠ½ΠΎ ΠΎΠ±ΡΠ°Π·ΠΎΠ²Π°Π½ΠΎ ΠΎΡ ΠΈΠΌΠ΅Π½ΠΈ Π΄ΡΠ΅Π²Π½Π΅Π³ΠΎ ΡΡΠ΅Π΄Π½Π΅Π°Π·ΠΈΠ°ΡΡΠΊΠΎΠ³ΠΎ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ° ΠΠ»Ρ-Π₯ΠΎΡΠ΅Π·ΠΌΠΈ. ΠΠ»Π³ΠΎΡΠΈΡΠΌΡ ΡΠ΅ΡΠ½ΠΎ ΡΠ²ΡΠ·Π°Π½Ρ Ρ Π΄ΠΈΡΠΊΡΠ΅ΡΠ½ΠΎΠΉ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠΎΠΉ ΠΈ Ρ ΡΠ΅ΠΎΡΠΈΠ΅ΠΉ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ. ΠΠ½ΠΈ ΠΎΠΏΠ΅ΡΠΈΡΡΡΡ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠΌΠΈ ΠΏΠΎΠ½ΡΡΠΈΡΠΌΠΈ ΠΈ ΡΠ΅ΡΠ°ΡΡ Π² ΡΠΎΠΌ ΡΠΈΡΠ»Π΅ Π·Π°Π΄Π°ΡΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΈΠ·Π½Π°ΡΠ°Π»ΡΠ½ΠΎ ΠΎΠΏΠΈΡΠ°Π»Π° Π΄ΠΈΡΠΊΡΠ΅ΡΠ½Π°Ρ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°.
computer science
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Computer science is the study of computers and computing as well as their theoretical and practical applications. Computer science applies the principles of mathematics, engineering, and logic to a plethora of functions, including algorithm formulation, software and hardware development, and artificial intelligence.
The most influential computer scientists include Alan Turing, the World War II code breaker commonly regarded as the βfather of modern computingβ; Tim Berners-Lee, inventor of the World Wide Web; John McCarthy, inventor of the programming language LISP and artificial intelligence pioneer; and Grace Hopper, U.S. Navy officer and a key figure in the development of early computers such as the UNIVAC I as well as the development of the computer language compiler.
Computer science is applied to a wide range of disciplines that include modeling simulations such as the impacts of climate change and the Ebola virus, creating art and visualization through graphics rendering, and simulating a human interface through artificial intelligence and machine learning.
Video game development is grounded in the principles of computer science and programming. Modern graphics rendering in video games often employs advanced techniques such as ray tracing to provide realistic effects. The development of augmented reality and virtual reality has also expanded the range of possibilities of video game development.
Many universities across the world offer degrees that teach students the basics of computer science theory and the applications of computer programming. Additionally, the prevalence of online resources and courses makes it possible for many people to self-learn the more practical aspects of computer science (such as coding, video game development, and app design).
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computer science, the study of computers and computing, including their theoretical and algorithmic foundations, hardware and software, and their uses for processing information. The discipline of computer science includes the study of algorithms and data structures, computer and network design, modeling data and information processes, and artificial intelligence. Computer science draws some of its foundations from mathematics and engineering and therefore incorporates techniques from areas such as queueing theory, probability and statistics, and electronic circuit design. Computer science also makes heavy use of hypothesis testing and experimentation during the conceptualization, design, measurement, and refinement of new algorithms, information structures, and computer architectures.
Computer science is considered as part of a family of five separate yet interrelated disciplines: computer engineering, computer science, information systems, information technology, and software engineering. This family has come to be known collectively as the discipline of computing. These five disciplines are interrelated in the sense that computing is their object of study, but they are separate since each has its own research perspective and curricular focus. (Since 1991 the Association for Computing Machinery [ACM], the IEEE Computer Society [IEEE-CS], and the Association for Information Systems [AIS] have collaborated to develop and update the taxonomy of these five interrelated disciplines and the guidelines that educational institutions worldwide use for their undergraduate, graduate, and research programs.)
The major subfields of computer science include the traditional study of computer architecture, programming languages, and software development. However, they also include computational science (the use of algorithmic techniques for modeling scientific data), graphics and visualization, human-computer interaction, databases and information systems, networks, and the social and professional issues that are unique to the practice of computer science. As may be evident, some of these subfields overlap in their activities with other modern fields, such as bioinformatics and computational chemistry. These overlaps are the consequence of a tendency among computer scientists to recognize and act upon their fieldβs many interdisciplinary connections.
Development of computer science
Computer science emerged as an independent discipline in the early 1960s, although the electronic digital computer that is the object of its study was invented some two decades earlier. The roots of computer science lie primarily in the related fields of mathematics, electrical engineering, physics, and management information systems.
Mathematics is the source of two key concepts in the development of the computerβthe idea that all information can be represented as sequences of zeros and ones and the abstract notion of a β stored program.β In the binary number system, numbers are represented by a sequence of the binary digits 0 and 1 in the same way that numbers in the familiar decimal system are represented using the digits 0 through 9. The relative ease with which two states (e.g., high and low voltage) can be realized in electrical and electronic devices led naturally to the binary digit, or bit, becoming the basic unit of data storage and transmission in a computer system.
Electrical engineering provides the basics of circuit designβnamely, the idea that electrical impulses input to a circuit can be combined using Boolean algebra to produce arbitrary outputs. (The Boolean algebra developed in the 19th century supplied a formalism for designing a circuit with binary input values of zeros and ones [false or true, respectively, in the terminology of logic] to yield any desired combination of zeros and ones as output.) The invention of the transistor and the miniaturization of circuits, along with the invention of electronic, magnetic, and optical media for the storage and transmission of information, resulted from advances in electrical engineering and physics.
Management information systems, originally called data processing systems, provided early ideas from which various computer science concepts such as sorting, searching, databases, information retrieval, and graphical user interfaces evolved. Large corporations housed computers that stored information that was central to the activities of running a businessβpayroll, accounting, inventory management, production control, shipping, and receiving.
Theoretical work on computability, which began in the 1930s, provided the needed extension of these advances to the design of whole machines; a milestone was the 1936 specification of the Turing machine (a theoretical computational model that carries out instructions represented as a series of zeros and ones) by the British mathematician Alan Turing and his proof of the modelβs computational power. Another breakthrough was the concept of the stored-program computer, usually credited to Hungarian American mathematician John von Neumann. These are the origins of the computer science field that later became known as architecture and organization.
In the 1950s, most computer users worked either in scientific research labs or in large corporations. The former group used computers to help them make complex mathematical calculations (e.g., missile trajectories), while the latter group used computers to manage large amounts of corporate data (e.g., payrolls and inventories). Both groups quickly learned that writing programs in the machine language of zeros and ones was not practical or reliable. This discovery led to the development of assembly language in the early 1950s, which allows programmers to use symbols for instructions (e.g., ADD for addition) and variables (e.g., X). Another program, known as an assembler, translated these symbolic programs into an equivalent binary program whose steps the computer could carry out, or βexecute.β
Other system software elements known as linking loaders were developed to combine pieces of assembled code and load them into the computerβs memory, where they could be executed. The concept of linking separate pieces of code was important, since it allowed βlibrariesβ of programs for carrying out common tasks to be reused. This was a first step in the development of the computer science field called software engineering.
Later in the 1950s, assembly language was found to be so cumbersome that the development of high-level languages (closer to natural languages) began to support easier, faster programming. FORTRAN emerged as the main high-level language for scientific programming, while COBOL became the main language for business programming. These languages carried with them the need for different software, called compilers, that translate high-level language programs into machine code. As programming languages became more powerful and abstract, building compilers that create high-quality machine code and that are efficient in terms of execution speed and storage consumption became a challenging computer science problem. The design and implementation of high-level languages is at the heart of the computer science field called programming languages.
Increasing use of computers in the early 1960s provided the impetus for the development of the first operating systems, which consisted of system-resident software that automatically handled input and output and the execution of programs called βjobs.β The demand for better computational techniques led to a resurgence of interest in numerical methods and their analysis, an activity that expanded so widely that it became known as computational science.
The 1970s and β80s saw the emergence of powerful computer graphics devices, both for scientific modeling and other visual activities. (Computerized graphical devices were introduced in the early 1950s with the display of crude images on paper plots and cathode-ray tube [CRT] screens.) Expensive hardware and the limited availability of software kept the field from growing until the early 1980s, when the computer memory required for bitmap graphics (in which an image is made up of small rectangular pixels) became more affordable. Bitmap technology, together with high-resolution display screens and the development of graphics standards that make software less machine-dependent, has led to the explosive growth of the field. Support for all these activities evolved into the field of computer science known as graphics and visual computing.
Closely related to this field is the design and analysis of systems that interact directly with users who are carrying out various computational tasks. These systems came into wide use during the 1980s and β90s, when line-edited interactions with users were replaced by graphical user interfaces (GUIs). GUI design, which was pioneered by Xerox and was later picked up by Apple (Macintosh) and finally by Microsoft (Windows), is important because it constitutes what people see and do when they interact with a computing device. The design of appropriate user interfaces for all types of users has evolved into the computer science field known as human-computer interaction (HCI).
The field of computer architecture and organization has also evolved dramatically since the first stored-program computers were developed in the 1950s. So called time-sharing systems emerged in the 1960s to allow several users to run programs at the same time from different terminals that were hard-wired to the computer. The 1970s saw the development of the first wide-area computer networks ( WANs) and protocols for transferring information at high speeds between computers separated by large distances. As these activities evolved, they coalesced into the computer science field called networking and communications. A major accomplishment of this field was the development of the Internet.
The idea that instructions, as well as data, could be stored in a computerβs memory was critical to fundamental discoveries about the theoretical behaviour of algorithms. That is, questions such as, βWhat can/cannot be computed?β have been formally addressed using these abstract ideas. These discoveries were the origin of the computer science field known as algorithms and complexity. A key part of this field is the study and application of data structures that are appropriate to different applications. Data structures, along with the development of optimal algorithms for inserting, deleting, and locating data in such structures, are a major concern of computer scientists because they are so heavily used in computer software, most notably in compilers, operating systems, file systems, and search engines.
In the 1960s the invention of magnetic disk storage provided rapid access to data located at an arbitrary place on the disk. This invention led not only to more cleverly designed file systems but also to the development of database and information retrieval systems, which later became essential for storing, retrieving, and transmitting large amounts and wide varieties of data across the Internet. This field of computer science is known as information management.
Another long-term goal of computer science research is the creation of computing machines and robotic devices that can carry out tasks that are typically thought of as requiring human intelligence. Such tasks include moving, seeing, hearing, speaking, understanding natural language, thinking, and even exhibiting human emotions. The computer science field of intelligent systems, originally known as artificial intelligence (AI), actually predates the first electronic computers in the 1940s, although the term artificial intelligence was not coined until 1956.
Three developments in computing in the early part of the 21st centuryβmobile computing, client-server computing, and computer hackingβcontributed to the emergence of three new fields in computer science: platform-based development, parallel and distributed computing, and security and information assurance. Platform-based development is the study of the special needs of mobile devices, their operating systems, and their applications. Parallel and distributed computing concerns the development of architectures and programming languages that support the development of algorithms whose components can run simultaneously and asynchronously (rather than sequentially), in order to make better use of time and space. Security and information assurance deals with the design of computing systems and software that protects the integrity and security of data, as well as the privacy of individuals who are characterized by that data.
Finally, a particular concern of computer science throughout its history is the unique societal impact that accompanies computer science research and technological advancements. With the emergence of the Internet in the 1980s, for example, software developers needed to address important issues related to information security, personal privacy, and system reliability. In addition, the question of whether computer software constitutes intellectual property and the related question βWho owns it?β gave rise to a whole new legal area of licensing and licensing standards that applied to software and related artifacts. These concerns and others form the basis of social and professional issues of computer science, and they appear in almost all the other fields identified above.
So, to summarize, the discipline of computer science has evolved into the following 15 distinct fields:
What is Computer Science?
By Afshan Banu
Introduction to Computer Science
Computer Science is the study of different programs that involves data and are represented by multiple programs. Users can use algorithms, code, interact with other people, and can manipulate digital information using Computer Science knowledge. It helps one to do the computation and to design the software, to develop different applications. Technology is used to solve the problems, and different subjects are a microprocessor, programming languages, database, networks, and computer software. A science that does not have any traditional scientific methods and uses only technology to solve any problem is called Computer Science.
How does Computer Science make Working so Easy?
A computer scientist is concerned with the theory of computation and designing of software systems. Computer scientists use technology to solve problems. The scientist writes software to make computers do things or new things and also to accomplish tasks more efficiently and then create applications for the desktop device, mobile devices, develop websites, and program software. If we see anywhere, including big tech company to small tech company, government agencies to startups and nonprofits and even the small shops as well everywhere we find the software application. So everyone is a computer user.
Web development, programming languages, Software testing & others
It can help to automate and monitor tasks. So one of the best things a computer science can write a program to perform a task and, once done, can use the program to perform the task automatically as many times as you need. So, for example, filter, sort, respond and forward an incoming e-mail as it is received, or a computer could be programmed to move a robotic arm that builds a part for a car. So with the help of computer science, we can perform any imaginable task without human power, without manual work and can also be programmed to wait for something to occur.
Advantages
The good advantage of Automating task is time-saving. For example, Using online shopping like Amazon site, you can find many of the same products you would find at a store for the same price or cheaper. You can also have those items shipped to your door without having to leave your home; another example could use an online banking site to view your bank balance and pay bills; if your favorite restaurant has a website, you can order take out without having to wait in line, you can view online traffic cameras and maps with traffic information to find the quickest route and so on.
These are just a few of the examples, but a lot more can do with computer science in daily life which gives more and more advantages and make your work and life easy.
Working with Computer Science
To work in computer science, we need to work on the theoretical side of computer systems, not on the hardware side, which is generally in the computer engineering domain. The main users of Computer Science are the IT (information technology) companies, computer scientist and all who develop the computer-based application to automate the task as the main employers in the IT companies are IT consultancies and service providers, as well as the IT departments of organizations across most industries. These include retail, financial services, telecommunications, defense, and aerospace.
In computer science, computer scientists work in the development of mathematical models for working with computer-based systems, such as processors, for improved performance. To develop a computer program, the programmer or scientist need to think logically to devise programs, fixing bugs and troubleshooting problems, and work in a variety of programming languages like c, c++, java, python, and so all. Computer scientists also need good communication skills for presenting results to other computer personnel, such as programmers, as well as working with users without technical backgrounds and specialists in other fields. It is vital for computer scientists to keep up to speed with the latest technology and software advances as these develop extremely rapidly.
Skills Required for Computer Science
The major skills required to become computer science are the idea of writing code and creative problem-solving in an efficient way. If you have these skills, then thrive in computer science and set yourself up for success.
To solve the problem in an efficient way is the most important concern for the successful computer science majors, for which the required skills are Analytical skills, Problem-solving skills, Creativity, Critical-thinking skills, Resilience, and so all.
1. Analytical Skills
In computer science, the important skills are to analyze the problem correctly to come up with the solution because computer science majorly involves finding out the problem and come up to a solution to address it. This requires strong analytical skills to understand the problem or issue and find a different number of solutions.
2. Problem-Solving Skills
Another key skill for computer science is to solve the problem in a systematic and logical way because, in the IT companies, you need to follow the standard development method strategy in a given step systematically. This is because most of the IT companies working on projects will require taking a concept and turning it into reality. So you need to execute the project in the best way to outline the steps needed to get it done.
3. Creativity
One of another important key skill for computer science is Creativity to become a computer science major. To come up with solutions to problems is not an easy task, and a straightforward process the programmer should be thought out of the box is required in order to ensure that youβre delivering the most innovative and effective solutions.
4. Critical Thinking Skills
The Critical thinking skill must require to become a computer science master because the computer scientist or developer or programmer in a company are going to use a variety of methodologies to develop a different variety of projects and, so if you know which methodologies to use and when to use is important in the solving the problem. So by thinking critically, you can come up with the right solutions and right approach along with by saving time inkstand of wasting time on the alternative or fail solution.
5. Resilience
When the programmer going to solve the problem, it is not sure that in a first attempt, only you will get the solution, actually after many fail you will get the success code. So one of the key skills required for the programmer at whatever level they are is considering that they are most likely are going to fail before they succeed. The learning to be resiliently determined the success after the multiple failures as which is a part of the process.
Scope
As now the world is becoming more and more digital, so the scope for Computer Science is also becoming more and more. There is a lot of scope in computer science even you might be have seen people who are from other specializations like Civil, Mechanical, Electronics and all are working in the Computer Science sector. Therefore the IT exports are expanding; according to the records, only if we see India, the Indian IT exports are expected to expand to the tune of US$ 175 billion. The most important point in the scope of computer science is that it is not limited to India, which means it has no geographical boundary. The global names for this field likely use are sundered Pichai, silicon valley to beyond, Satya nadella, Vishal Sikka, and so all.
There are various positions on which you can work after completing the computer science like Developer or Software Developers, Software Testing, Database Developer, Data Architect, Data Modeler, Associate, Quality Assurance, Analyst, Mobile Applications Developer, UI/UX Designer, Software Quality Assurance (QA), Game Designer, Website or Mobile Application Designer, Information Technology Auditor and so all.
Job Opportunities
There are various Job Opportunities in various fields and companies depending on your interest and the vacancy.
The various companies where you get the job opportunities are as follows:
In the USA, in the famous Silicon Valley, they were even recruited in the top companies like Google, Yahoo!, Adobe, Apple Inc, Intel, and so all. Along with the good number of opportunities, you will get a good package also in computer science which would depend upon various factors like your college brand if you are Pursuing Computers Science from a top college will automatically increase your chances of getting a good salary whereas if you are Pursuing Computers Science from any non-branded college will not solve the purpose and you would end up getting somewhere around 25 k, another factor is your grades your resume reflects your grades which might leave an impression on your interviewer, Knowledge of languages is an important factor to get the good package you should be good in programming languages like C, C++, JAVA and all required. Mostly C++ and Java are two languages the interviewer will expect much more in you.
Who wants to make a Career in Computer Science?
That could be possible if you are holding a computer science engineering degree. Those are having an option of B.E(CSE) or B.Tech (CSE), B.E(IT) or B.Tech (IT), M.Tech (CSE) or integrated courses to make a career in Computer Science Engineering. In B.Tech, CSE college teaches the basics fields of CSE like Operating Systems, programming languages (C, C++, Java), Networking, Database Management, and so all.
You can also appear for the GATE exam to getting up the above degree. The IIT Bangalore, IIT Bombay, IIT Delhi, IIT Kanpur, IIT Kharagpur, IIT Roorkee, Birla Institute of Technology, Delhi Technical University and all are among few top computer science colleges in India.
Who are the Right Audiences for Learning Computer Science Technologies?
The right audiences for learning Computer Science technologies are like the student who wants to make a career in the computer science apart from a student the professional like developers, scientists who develop the application based on the computer.
Conclusion
It is the study of computers and computational systems. It includes both information processes and advancing the fundamental understanding of algorithms and in general, as well as the practical design of efficient, reliable software and hardware to meet given specifications. It can help to automate the task, monitor task and save time. Skills required for it are writing code, creative problem solving, analytical skills, Problem-solving skills, Creativity, Critical-thinking skills, Resilience, and so all.
There are various positions on which you can work after completing the computer science like Developer or Software Developers, Software Testing, Database Developer, Data Architect, Data Modeler, Associate, Quality Assurance, Analyst, Mobile Applications Developer, UI/UX Designer, Software Quality Assurance (QA), Game Designer, Website or Mobile Application Designer, Information Technology Auditor and companies like Infosys, Wipro, Tata Consultancy Services (TCS), Hewlett-Packard, HCL, Sun Microsystem, Cognizant, Accenture. The right audiences for learning Computer Science technologies are student and professional like developers, scientists.
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What is Computer Science?
You stream movies, play video games, work, study and scroll through Reddit on your computer. But have you ever wondered how computers actually work or what is computer science all about? A simple computer science definition is:
Computer science is the study of computers, including computational theory, hardware and software design, algorithms and the way humans interact with technology.
If youβre interested in a challenging and rewarding career path, you may want to consider becoming a computer scientist.
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Computer scientists are problem solvers. When a computer scientist receives a problem, they gather information and communicate with computers using programming languages and logic (e.g. scripting). They create a set of rules or instructions for the computer to execute and solve the problem. Read on to learn more about what computer science is, the importance and benefits of computer science, professional tools and resources, and how to pursue a career in computer science.
What is the Importance of Computer Science?
Even when we think weβve βunpluggedβ from society, there are devices running in the background throughout our homes and in our neighborhoods. Itβs safe to say we live in a world that relies heavily on technology. In this society, two types of people have emerged: those who let technology run their lives and those who create technology that changes lives. Which side would you rather be on?
Computer scientists solve complex problems such as predicting natural disasters, mapping viral outbreak patterns, improving our health care system and making education accessible. For example, online education was something people once scoffed at, and now, people can learn almost anything online from YouTube tutorials to free learning platforms, such as Khan Academy.
What are the Benefits of Computer Science?
According to the BLS, there were 1,847,900 jobs for software developers in 2020, which includes applications and systems software developers. The field is expected to grow 22% between 2020 and 2030, which is more than two times faster than the average growth for the U.S. job market.
Clearly, thereβs a need for computer science-related technical skills as companies upgrade their business models. A career in computer science, especially software development, is an innovative space and can be exciting work for those who enjoy lifelong learning.
Computer Science Tools & Resources
At this point you may be wondering where to start. What tools will you be using, what do you learn in computer science, and are there resources that can help you get started?
A well known site called The Odin Project offers a free computer science course complete with tutorials, blogs and a helpful community. As you start your journey, youβll run into StackOverflow, a question-and-answer site helping novice and experienced programmers discover solutions and connect with their peers.
If youβre looking for a more structured and academic approach, Harvardβs CS50 curriculum is available on YouTube. Itβs a great introduction on how to think like a programmer and understand important theories of computer science. The self-taught approach has worked for many computer science enthusiasts, but traditional education has also helped professionals take their career to the next level.