What is the name of the game this website is about
What is the name of the game this website is about
What’s the name of this game in the photo?
This image is from a website that allows you play classic games in a browser. It appears on a video on home page. They didn’t put the name of the game there.
Which game is this?
2 Answers 2
That would be Dreamweb. That gent on the left is a near-constant element of the HUD in that game.
Dreamweb
Release year: 1994
Platform: DOS
Age rating:: 18 years
Game cover:
Game license: Freeware
Story: There is a disturbance in the Dreamweb, a barrier between this world and the next. Seven evil leaders are threatening to destroy it, meaning the certain end of everything. You control Ryan in this top-down adventure game that features heavy pixel hunting and hard puzzles.
Furthermore, the game is now freeware and available on many sites, like ScummVM for instance.
Example Screenshots 
Review: If you’d like to read a review, I wrote one many years ago. You can read the review at The Retro Spirit here (note: written by the undersigned, it’s in Norwegian but you can Google Translate)
What is the name of the game this website is about
Roblox Jailbreak Ultimate Test — Викторина про игру которую знают большинство геймеров, Jailbreak одна из самых популярных игр Roblox с момента ее выпуска. Благодаря классическому сценарию «полицейские и грабители» игроки выбирают, на чьей стороне они будут. Многие геймеры играли в эту игру с момента ее выпуска, тратя массу часов на изучение всех деталей игры, чтобы получить преимущество. Считаете ли вы себя экспертом в этой игре. Если это так, тест вам придется легко, а если нет то подсмотреть ответы можно с нашего сайта.
Ответы на Roblox Jailbreak Ultimate Test
Ниже вы можете посмотреть ответы на викторину Roblox Jailbreak Ultimate Test, а именно на все вопросы.
Вопрос 1. WHAT IS THE NAME OF THIS CAR?
Вопрос 2. WHAT IS THE COST OF THE ROADSTER?
Вопрос 3. THE UZI IS TIED WITH THE RIFLE AND PLASMA PISTOL FOR THE HIGHEST FIRE RATE AT HOW MANY ROUNDS PER MINUTE?
Вопрос 4. HOW MUCH DOES A SINGLE GRENADE COST IN-GAME?
Вопрос 5. WHAT IS THIS LOCATION?
Ответ: Glider Store ✅
Вопрос 6. WHERE CAN YOU GET AN ATV IN-GAME?
Ответ: Mini Train Station ✅
Вопрос 7. WHAT IS THE PRICE OF THE SENTINEL?
Вопрос 8. WHERE CAN YOU FIND THE LITTLE BIRD HELICOPTER?
Ответ: Bank rooftop ✅
Вопрос 9. WHERE CAN YOU GET A DRONE IN-GAME?
Ответ: 1M Dealership ✅
Вопрос 10. HOW MUCH HEALTH DOES A DONUT RESTORE FOR CRIMINALS?
Вопрос 11. WHAT SI THE MAGAZINE CAPACITY OF THE AK-47?
Вопрос 12. HOW MUCH DAMAGE DOES THE SWORD DEAL?
Вопрос 13. HOW MANY ROUNDS PER MINUTE CAN THE FLINTROCK FIRE?
Вопрос 14. WHAT IS THE NAME OF THIS VEHICLE, WHICH WAS RETIRED IN NOV. OF 2020?
Вопрос 15. WHAT IS THE NAME OF THIS VEHICLE?
Вопрос 16. WHAT IS THE DEJA’S TOP SPEED?
Вопрос 17. WHAT IS THE MAXIMUM AMOUNT OF DAMAGE A SNIPER RIFLE CAN DEAL?
Вопрос 18. WHAT IS THE TOP REVERSE SPEED OF THE PICKUP?
Вопрос 19. WHAT IS THE TOP SPEED OF THE MCL36?
Вопрос 20. WHAT IS THIS ITEM?
Ответ: Uranium Rod ✅
Вопрос 21. WHAT IS THE MAXIUM SEATING CAPACITY OF THE TANK?
Вопрос 22. HOW MUCH DOES EACH ROCKET AMMO COST?
Вопрос 23. WHAT IS THE NAME OF THIS VEHICLE?
Вопрос 24. HOW MUCH DAMAGE DOES A NUKE DO?
Вопрос 25. HOW MUCH DOES THE JET SKI COST?
General Site Questions:
: How can I get my own domain name for my site, like your VGMusic.com?
Of course, a domain name does not mean instant website. Far from it. A domain registration is like an entry in the phone book. It allows people to find you easily, but it is not you. You can get a phone book entry that says you’re a 24 hour dog groomer, but if you’re not a 24 hour dog groomer, that entry is entirely worthless. You still have to make the site and have somewhere to host it. And that is something we can’t help you with.
: Can I use your files on my website or in a game I’m making?
One note if you want to use these songs on your web page: You have to download them and reupload them onto your own server. We do not allow direct links to files because it causes a strain on the server. (People who link files are one small step above people who claim that they are the ones that made the songs if they didn’t in the bottom of the Internet’s Scum Bucket.) It is also common courtesy to list the name of the person who sequenced the song (made the file). (People who claim that they are the ones that made the songs if they didn’t are one small step above Spammers in the bottom of the Internet’s Scum Bucket)
Also, please don’t take all our files and make a VGMusic.com clone. It’s pointless. We’re already here and doing a good job of being VGMusic.com. If all you are is our doppelganger, no one is going to visit you.
: Can I add a link to your page?
On the same token, we would love to link to you, but we’re generally not going to unless your site has something to do with video games or their music.
: Where/How did we get all our MIDIs?
: What program do you use to get all these MIDIs out of the games?
I have a ROM for (game). How do you rip the MIDI music from it?
: How do you make your page so popular?
: Can you give a brief description of your website?
: Can you get (game’s) music on your page?
: How can I download a file off the website onto my hard drive?
: How do I contribute a file to this site?
: How do I use the upload script?
: What are the upload criteria for the Piano Only section?
But with Piano Only files there is an additional requirement: the file should consist of two tracks, one each for right and left hands. The purpose of these files is to provide scores (when opened up in a suitable program) for people to play on their keyboards and the like, so if you put in any extra stuff, your file would be at best confusing, and at worst, utterly useless. Naturally, any file which is simply a pre-sequenced song with all the channels repatched to piano will not be accepted and should not be uploaded [either as Piano Only or a piano remix, in fact]. It is not a requirement to use different channels for each track, though. But there must be two separate tracks. If you have both hands combined into one track your file will not be accepted.
: Do I HAVE to use the upload script for all these files?
It’s actually easy to use the script if you have multiple songs from the same games. After the upload confirmation screen comes up, go back using your browser’s back button and just change the one or two fields that need to be changed (that way you don’t have to repeat your name, the game name, etc.)
: My web browser is not compatible with the upload script. What can I do?
: What is the «New-Files» directory?
: What’s the «Emergency Mailing List» for?
: Why did you number the anchor links in the FAQ in hex?
: Where did those figures come from? Why consider an FAQ with four billion questions?
: What is your policy regarding LucasArts MIDI files?
: Why aren’t your lazy staff sequencers making any MIDIs?
: I want (Insert song title here). I have requested it several times. Why don’t you have it?
: What is a remix? What is this site’s policy on them?
We’ll accept well done remixes. It is entirely up to us to decide what is a well done remix. It must be musically coherent and flow well, and it must be more than a simple changing of instruments and addition of a drum beat. The ZHQ Zelda Dance Remix is a good example of the type of file we’re likely to accept (Although that particular song is one we will not accept, so please, STOP UPLOADING IT!).
To reiterate, since people don’t seem to grasp the concept, adding a drum beat, changing an instrument, and slapping a lame title (As in «TiWanaKu TapF00t Remix») on it DOES NOT MAKE A REMIX. Don’t send us garbage like that. Got it? Furthermore, the word «Intentional» in the first sentence is an important one. The dramatically different sound cannot be a result of your musical incompetence. If you have to call a song a «Remix» to justify the criminal action you’ve taken against the melody, then your file is not welcome here. Come back when you can tell the difference between a C# and a G.
: How many times has this site moved, and why does it keep moving?
The archive keeps moving because of this simple answer: It’s in the witness protection program and has to keep on its toes and move often. It’s dangerous for it to stay in the same place for long.
: Why don’t you just set it up so that the files are added directly to the archive when they’re uploaded?
But it doesn’t end with spelling errors alone. Sometimes people upload the exact same song as a file we already have in the archive. It goes up under another filename, so the file system won’t notice and nothing will be overwritten, and occasionally it will even have a different file size. But it’s the exact same version. For an example, if we had automatic updating there might be 17 different files on the site claiming to be the FFVII Battle Music, but there might only be 5 different versions. Humans will generally catch this, but the computer won’t.
There’s also the presence of incorrect music. Several times, misguided people have sent in music that they claim to be from games that are not out yet, and will not be out for a while (And when they do come out, won’t even have that particular music in them). Generally, these songs are just remixes from fan sites devoted to the game in particular that have been mistaken for the actual game music. Also, someone could upload non-video game music and BOOM!- suddenly «Nirvana» is a Nintendo game that has levels named «Smells Like Teen Spirit» and «All Apologies». And occasionally, people will make simple mistakes. They’ll put their name in the game title box, or select the wrong system. These all get caught by humans, but there would be no logical way to make the computer take care of that.
So, in short, humans make mistakes, but computers do not. They do, however, repeat any mistake that a human makes when giving them data. Only humans are able to easily correct the mistakes of humans. So, we could have automatic updating, in which case this site would become full of computer repeated human mistakes, or we can continue manually updating and checking everything, eliminating many of the mistakes and only passing on a few human repeated human mistakes.
: Why don’t you update more often, then?
Also, updating less often allows us more time to catch bad files before they’re added to the archive
: Okay, so when will the next update be?
: How do I use the VGMusic chat?
This is not a complete how-to guide for using IRC. I don’t know every minute little thing that can be done. This was just a simple guide to inform you about getting into the room. If you want more information about chatting, ask someone in the room, they might be able to help you. Then again, if you don’t find anyone in the room, or can’t even get into the room, you’re out of luck.
If you don’t have a Java enabled browser (or prefer to use your own chat client), you may use a different chat program to join the room. #vgmusic is located on EsperNet, so simply use whatever IRC client you have and connect to an EsperNet server (irc.esper.net will randomly choose you an EsperNet server), and you’ll be able to get into the room.
: I saw a file the other day in the new-files, but it has disappeared and has not been added to the archive. Where did it go?
The number of files in the new-files has dropped dramatically since the last time I looked, but no files have been added to the archive. What happened?
Due to a change in the way the updates are handled, this should no longer happen, though, so more than likely a large chunk of missing files indicates that half the site was destroyed by an asteroid impact, taking much of the new-files with it.
: Where did the VGRPG go?
: A while ago you guys had (Insert song title), now it’s gone. Where is it?
: What are the jobs of the staff?
Mike Newman : He created this place. He has put many hours and many dollars into this site, raising it from a tiny little collection of just a few songs on Geocities, to a huge site with its own domain name and widespread recognition across the Internet as being the place to go for game music MIDI.
John Harvey ( Forteblast ): He’s the webmaster and system administrator, the one to complain to if something don’t work. He also keeps the forum software updated, and has written and updated some of the website’s code. He was previously an updater.
Daniel Wright ( dw_junon ): That would be me. I guess my title is something like Information Coordinator or thereabouts. I look after the FAQ, Glossary, the MOMALs, and also try to look after the forums, though it’s none too easy these days.
Scott DePouw ( Secret Agent Man ): He writes helpful scripts and other utilities for site staff. Updating was far more time-consuming and dull before we hired him.
Shannon Mason ( Pongball ): She’s the Update Coordinator. It’s her job to yell at the others when they don’t do timely updates, as well as do the occasional update herself. If the new-files count is high, listen carefully and you’ll hear her shouting. We’re not sure if she’ll shout at herself if her section is the one making the new-files count high.
Dave Harris ( B1itz Lunar ): He’s an updater. He’ll take files within his alphabetical range out of the new-files and put them in the archive.
Jordan Davenport ( Hunter-Zero ): He’s also an updater. He’ll take files within his alphabetical range out of the new-files and delete them.
Robert Hansson ( Horn ): He’s yet another updater. With this many updaters, you’d think there would be updates more often.
Suds : She has two positions. First, she’s an updater. I mentioned them above. But, she’s also the Quality Control Coordinator. She’s the one who takes care of bad links, mislabeled files, duplicates, credit fixes, etc., after they’ve exited the new-files. If there’s a problem with a file in the archive, she’s the one to turn to.
Willow ): He’s Quality Control. He deals with corrections and generally tidying up the archive, and does it all in the manner that Suds asks. Or at least I think that’s how the system works.
—> Daniel Lawrence : He’s also Quality Control, though he’s been known to update occasionally. He supports Godzilla for President.
Benny Hsieh ( Braxus ): Site design, contest coordinator, and deviser of April Fools pranks.
Kalrac : Kalrac was the primary forum administrator, wrote most of the FAQ you see here today, created and maintained the MOMALs, answered questions, and other things. He doesn’t do any of that anymore, but he does still maintain The Gallery. It is rumoured that he has embarked on a thousands-of-hours quest to the former offices of Square USA, picking up some money on the way, I suspect.
Ross Bemrose ( Powerlord ): He was the one responsible for most of the CGI scripts we have here. In other words, he’s the one responsible for setting up and maintaining the message boards, the directory listings, the upload script, the new-files directory, etc. Without his work, this would be a much duller place. Forteblast and Secret Agent Man have taken over much of this job, though many of his scripts are still in use. He left the site in mid-2005 after nearly eight years.
Necrosaro : He joined the site relatively early on in its evolution, and brought with him some financial support for the domain name and hosting. He also ran a Video Game Music Quiz before joining the VGMA. He’s retired now.
: When did the counter pass 500000 hits? Who was the 500000th hit? What about 1 million? Million and a half? Two Million? Ten Million?
One Million was hit at around 7:15 PM, 9 Sep 1999. This time around, it wasn’t Kalrac, it was, uh, Peach, our former updater. This wasn’t done on purpose, we really wanted someone else to get it. If we really wanted to get the milestones ourselves, we have sneaky, dirty, behind-the-scenes tricks for doing that, I mean, we can just change the counter number.
Two Million was at around 11:35 AM, 27 Jun 2000. This one’s just slightly more special than 1.5, and the honour goes to Kevin Phoenix for being the lucky guy to click reload at the right time. After five million, uh, it seems that no-one was paying attention for a while.
Ten Million came up at 6:14 AM, 11 Sep 2003, and congratulations to Zero Beats, who got it. Incidentally, staff member Daniel Lawrence got the 10000001st hit.
The site was transferred to a new server somewhere around 17 million hits, when the counter was lost and not replaced. What the count would be now is anyone’s guess.
: Statement on Quake (And other games with an Ambient Noise Soundtrack) and WipeOut (And other games with Industrial/Techno Soundtrack), with a touch of Zelda 64 and a sprinkling of voice.
Quake (And Ambient Noise): There’s no music! (With the exception of the title track, that is.) Quake’s soundtrack was a masterpiece of spooky atmosphere, but that’s all it was. This is the Videogame Music Archive, not the Videogame Creepy Background Sound Stored In Redbook Format On The Game CD Archive. On top of that, even if someone wanted to, they could not make a MIDI out of it, the GM spec only has 128 instruments, none of which are «Chain Dragging» or «Sonar Ping», which brings me to the next topic.
WipeOut (And Techno/Industrial): The game has music, but this music cannot be recreated in MIDI. MIDI is a wonderful standard, unfortunately it is limited. This type of music simply can’t be done in MIDI. The instruments and effects needed aren’t there. This type of music can be done in modules, however, provided that the tracker is talented enough.
Zelda 64: Requests for the temples are made quite often. Unfortunately, a number of them fit under the ambient noise category. Zelda was a nice game, and all, but as far as the underworld music goes, it wasn’t fantastic. Sure, it’s moody and atmospheric, but it doesn’t translate to MIDI well. Some can’t be done at all, while others will seriously suffer under General MIDI. However, responding to a request for Z64 music with the phrase «That’s Ambient Noise, so it can’t be done» without actually considering whether that specific song can or can’t be done is dumb. There’s still quite a few Zelda 64 tunes that aren’t ambient noise and can be done qite well in MIDI.
Voices: Voices can’t be done in General MIDI. You’re never going to find a MIDI of FF7’s «One Winged Angel» with the singing, so don’t bother looking. The reason is the same as above, there’s just no voice instrument available.
Now, of course, I am certain that someone out there will see me saying that it can’t be done and set out to prove me wrong. Well, that’s what I’m hoping for, so good luck to you. Also, I am not considering soundfonts and the like as a solution to these concerns. Sure, they’ll work, but they’re non-standard extensions that solve a specific and limited problem that basically turn a MIDI into a broken-up module and it’s my opinion that if you want a module, you should look for a module, not a MIDI and sound bank combo that fakes it.
: How come you don’t have a section for (Insert System Name Here)?
: I have MIDI files for a game system that your upload script doesn’t accept. Can you add it so I can upload the files?
: Can you make a zip file of all the songs on the archive so that I can download them all at once?
Well, to tell the truth, yes, we can, but we’re not going to make one.
Okay, yes, truthfully, we have made them in the past, and will continue to do so in the future, but they are only for the purposes of backing up the site in case of a disastrous crash or what-not, and they are only for staff use. We will not make them available to the general public.
We’re not just going to make a file available that would allow people to have an instant copy of our site. We’ve worked rather hard to get this site where it is, and if anyone else wants to challenge us, they’re going to have to work just as hard.
: What was the highest the new-files has ever gotten? What was the largest update?
: How much money are you guys making with your site?
: But what about the banner ads and the store? Where does the money from them go?
: Why don’t you have Doom/Wolf3D/Duke3D/Commander Keen music?
: So, is there anyone else whose music you can’t have (Or just don’t have for whatever reason)?
This Page has the most up-to-date list of what we can’t have.
: Why are you guys so lazy?
: I’d like to work for you, how can I apply?
: What are the «Classic» pages?
: What is the point of those colons which link to the question they’re next to?
: Why do you bother having the FAQ and the Glossary and all that? Isn’t it easier to just answer a question when it is asked?
Some have said that it is plainly rude to post a link in response to a question. Those people do not understand that it is far more rude to ignore the over 200K of information already provided for them in the FAQ family.
: What’s with those banner ads? I find some of them offensive or annoying.
: Sometimes I get a navbar in the middle of an archive page. Can you guys fix it?
: Where is the PC Section?
Oh, you mean the Personal Computer music section? That’s called «DOS & Windows» now.
: Why doesn’t whoever is supposed to update the game zip files do it more often, then?
Um. I mean. It takes an awful lot of work, and the way the archive is organized and new files are handled under the current system, it’s far too difficult to make sure every game has a current and complete zip file. So, this activity proceeds quite slowly, and likely will continue to do so until the archive has better organization, or the process can be made partially (Or completely) automated. Getting files into the archive is a far greater priority.
: How long does it take for uploaded files to be added to the archive?
: How do you decide which files get added to the archive in an update and which get left behind?
Please note: The letters used above were for illustration purposes only. Don’t upload all your files starting with the letters A-F, hoping that they’ll get done faster. There is absolutely nothing wrong with G-M, and I was not making a comment on the speeds of the updaters. A file beginning with any letter can easily sit in the new-files as long as a different file starting with a completely different letter. Furthermore, just because an updater is responsible for a certain block of letters doesn’t mean they’ll do all the letters in every update. A-F might do an update on A, B, and C, then wait three months to do D, E, and F.
As for how they actually decide what makes it into the archive, that’s a different matter entirely. If it’s ripped or stolen, it won’t make it. If it sounds absolutely awful, even if it’s legitimately sequenced, it’ll probably get the boot. If it sounds great, but isn’t the song it claims to be, we’ll toss it. After we’ve filtered out the obviously troublesome files, we’ll pass the surviors along to Martha the chattering raccoon. She has final say about what goes in. If your song is approved by Martha, then we’ll add it to the archive.
: Do you have a blog?
: Can I record a song in Sound Recorder, call it a MIDI and upload it to your site?
In other words, no. You may not. If you record a song in Sound Recorder (Or any other wave recorder), you’ve made a wave file, not a MIDI file. You can’t make it a MIDI just by changing the name. It does not work, and it will not work. Windows may say that you’ve produced a MIDI file by doing that, but that’s because Windows is stupid.
In addition, no.
Thankfully, if you did actually try this, our upload script will stop you. It knows what a MIDI is and won’t let anything else through.
: Are there any additions you’d like to make the upload rules, but can’t since they’re not quite appropriate?
: Why don’t you get the music for this movie or TV show or anime?
And furthermore, no, there is not a connection between video games and anime. There may be anime video games, but anime is not video games, so we’re not going to have anime music here. Yes, they’re both from Japan. But sushi and sake and Toyotas and kamikaze are all from Japan too, and you don’t see us with a recipe section or instructions on how to fly your Camry into a boat, now do you?
: How do I get into the video game (music) industry?
Oh, you mean that wasn’t a set-up for a joke?
: I have a great idea! You guys should get a chat room.
: Why does the whiteboard have a password?
Return to FAQ Index FAQ maintained by: dw_junon, so comments, questions, etc. regarding it should be sent here or posted on the appropriate message board.
the name of the game
Man get your Crip ass off our Bloodz turf before we shoot your black ass!
Name That Race game
The Name That Race game (NTR for short) entails viewing news articles and trying to guess the race of the person(s) involved before such information is given or implied. Players bet between 1 to 3 points prior to reading further or digging into other information sources to find the answer. If correct, they get the points bet added to their total, if wrong, the points are deducted.
Some critics have characterized NTR as «mean-spirited» but it is actually intended as a means of demonstrating liberal hypocrisy in that liberals do not believe racial behaviors can be stereotyped. So, in theory, if the liberals are correct, then no one should be able to attain a positive score in this game. However, skilled players somehow manage to «beat the odds» consistently.
As an example of how to play the Name That Race game, contrast two news article summaries (taken from actual recent news events) describing two unrelated rapes:
Article 1) «The rapist apparently had stalked his victim for weeks prior to breaking into her home. As the victim entered her home, the rapist surprised her and threatened her with a gun to remain silent. After raping the victim, the rapist left, warning her not to call the police for at least an hour or else he would return for her»
Article 2) «A victim was approaching her car in a fairly busy mall parking lot when the rapist ran up to her and threw her in the car, all in broad daylight. He drove a small distance away from the mall before stopping the car and beating the victim viciously prior to raping her. The rapist then drove off in her car, leaving her by the roadside without knowing if she would die of her wounds or not.»
According to liberals, the odds of either rapist being black should be about 13% (which is the prevalence of blacks in the general population), so even if you’re only right 50% of the time, you’re still about four times more accurate than you should be. For the record, in this particular case, rapist #1 was white and rapist #2 was black. Try the game yourself and remember if you’re not absolutely honest about the # of times you’re right versus wrong and the # of points you bet, you’re not playing NTR, you’re plaing BTR (Blame That Race), which is much more boring. It’s best to have a mediator who keeps score, but this is not always possible.
Who Am I? Game Questions & Ideas
Who Am I? is a guessing game where players use yes or no questions to guess the identity of a famous person. Questions are based upon the traits and characteristics of a person everyone will be able to identify. This game works well with any size group, however the larger the group, the more fun the game becomes.
Table of Contents
Who Am I? makes an excellent ice-breaker, as the game can take as little as ten to fifteen minutes. If players take turns, the game lasts longer. We have provided a list of Who Am I? game questions and Who Am I? Names for your playing convenience. Playing a guess who I am game makes any party or get-together more fun.
How to Play “Who Am I?”
There are several ways to prepare to play this game.
Additionally, depending on the group size and the amount of time you wish to take for the game, you can choose one of the following methods.
A specific amount of time or number of questions is given to the players. Ten to twenty questions are usually enough, depending on how difficult the category, as well as the age and maturity level of the players. The game should not take more than about twenty minutes – ten for preparation and explanation and ten for play.
Encourage players to move throughout the room, mingling and asking each other questions. Once a player guesses their character’s identity correctly, they can continue to play answering the questions other players ask, or you can decide they need to wait in an area away from the other players.
Who Am I? Game Rules
Make sure you explain the game to the group before you begin playing.
Each person tries to figure out which famous person they are by only asking “Yes” or “No” questions to gain clues about the name that is on their back or forehead.
“Who Am I?” Game Questions
Players may ask any question that can be answered by Yes or No. Play is more fun and proceeds at a steadier pace if the questions are like the following:
The following is an example of questions you might ask for the category “Disney Characters.”
“Who Am I?” Names List
The following list of names will help you get ready for your game of Who Am I?
Additionally, you can choose to use categories such as Bible characters, sports stars, actors, etc. Base your choices on the composition and age level of your group. For example, classic rock stars work for adults, while Marvel characters would be a better choice for teens, and Disney characters suit children. You may also wish to choose a character category that fits with a party theme, such as names of sports cars for a boy’s birthday party where kids are going to a local go-kart track.
Game Variations
Who Am I? Charades
Players take turns acting out the names of famous people.
What Am I?
The same as Who Am I? However, instead of people, names are for things, such as a house, an apple, a tree, etc.
Category “Who Are We?”
For a very large group, select someone to be “It.” It leaves the room and the rest of the group forms a circle and decides who they will be. For example, they may decide to be surgeons or flight attendants. It reenters the room and asks Yes or No questions, one for each member of the group. Answers must be true, but can be cleverly stated to confuse It. After each member of the group asks one questions, “It” guesses the mystery category.
The fun of “Who Am I?” increases when the sticky notes or cards are on the foreheads of all the players, as everyone looks rather silly. Use this game as an icebreaker at the beginning of a party, a way to get people to mingle and meet, or to liven things up when a party begins to falter. Fun is guaranteed whenever you play “Who Am I?”
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Susan majored in English with a double minor in Humanities and Business at Arizona State University and earned a Master’s degree in Educational Administration from Liberty University. She taught grades four through twelve in both public and private schools. Subjects included English, U.S. and world history and geography, math, earth and physical science, Bible, information technologies, and creative writing.
Susan has been freelance writing for over ten years, during which time she has written and edited books, newspaper articles, biographies, book reviews, guidelines, neighborhood descriptions for realtors, Power Point presentations, resumes, and numerous other projects.